Pokémechanics
Scarlet & Violet

#963Finizen

Finizen as it appears in Scarlet & VioletShiny Finizen as it appears in Scarlet & Violet
Type
Species
Dolphin Pokémon
Height
1.3 m
Weight
60.2 kg

Finizen

Scarlet
It likes playing with others of its kind using the water ring on its tail. It uses ultrasonic waves to sense the emotions of other living creatures.
Violet
Its water ring is made from seawater mixed with a sticky fluid that Finizen secretes from its blowhole.

Base stats

EVs: +1 Speed

HP70
Attack45
Defense40
Sp. Atk45
Sp. Def40
Speed75
Total315

Abilities

Water Veil
Prevents burns.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Supersonic
Status
--
55
20
--
Confuses the target.
1Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
7Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
10Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
13Aqua Jet
Physical
40
100
20
--
Inflicts regular damage with no additional effect.
17Double Hit
Physical
35
90
10
--
Hits twice in one turn.
21Dive
Physical
80
100
10
--
User dives underwater, dodging all attacks, and hits next turn.
25Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
29Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
34Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
39Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
44Mist
Status
--
--
30
--
Protects the user’s stats from being changed by enemy moves.
50Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Boomburst
Special
140
100
10
--
Inflicts regular damage.
Bounce
Physical
85
85
5
30
User bounces high into the air, dodging all attacks, and hits next turn.
Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
Tickle
Status
--
100
20
--
Lowers the target’s Attack and Defense by one stage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM02Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
TM04Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM11Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM110Liquidation
Physical
85
100
10
20
Has a chance to lower the target’s Defense by one stage.
TM122Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
TM123Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM135Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
TM142Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TM143Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM171Tera Blast
Special
80
100
10
--
TM174Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
TM19Disarming Voice
Special
40
--
15
--
Never misses.
TM203Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM22Chilling Water
Special
50
100
20
--
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM32Swift
Special
60
--
20
--
Never misses.
TM34Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM37Draining Kiss
Special
50
100
10
--
Drains 75% of the damage inflicted to heal the user.
TM43Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM59Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TM66Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM77Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.