Pokémechanics
Scarlet & Violet

#087Dewgong

Dewgong as it appears in Scarlet & VioletShiny Dewgong as it appears in Scarlet & Violet
Species
Sea Lion Pokémon
Type
Catch rate
75
Growth
Medium
Height
1.7 m
Weight
120.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Base stats

EVs: +2 Sp. Def

HP90
Attack70
Defense80
Sp. Atk70
Sp. Def95
Speed70
Total475

Abilities

Thick Fat
Halves damage from Fire and Ice moves.
Hydration
Cures any major status ailment after each turn during rain.
Ice Body (hidden)
Heals for 1/16 max HP after each turn during hail. Protects against hail damage.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x2
  • x2
  • x1
  • x0.25
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Sheer Cold
Special
--
30
5
--
Causes a one-hit KO.
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
1Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
13Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
17Ice Shard
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
23Aqua Ring
Status
--
--
20
--
Restores 1/16 of the user’s max HP each turn.
27Aurora Beam
Special
65
100
20
10
Has a chance to lower the target’s Attack by one stage.
31Aqua Jet
Physical
40
100
20
--
Inflicts regular damage with no additional effect.
33Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
39Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
45Dive
Physical
80
100
10
--
User dives underwater, dodging all attacks, and hits next turn.
49Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
55Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
61Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
65Snowscape
Status
0
--
10
--
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Belch
Special
120
90
10
--
Can only be used after the user has eaten a berry.
Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
Entrainment
Status
--
100
15
--
Copies the user’s ability onto the target.
Fake Out
Physical
40
100
10
100
Can only be used as the first move after the user enters battle. Causes the target to flinch.
Horn Drill
Physical
--
30
5
--
Causes a one-hit KO.
Lick
Physical
30
100
30
30
Has a chance to paralyze the target.
Perish Song
Status
--
--
5
--
User and target both faint after three turns.
Spit Up
Special
--
100
10
--
Power is 100 times the amount of energy Stockpiled.
Stockpile
Status
--
--
20
--
Stores energy up to three times for use with Spit Up and Swallow.
Swallow
Status
--
--
10
--
Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM02Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM106Drill Run
Physical
80
95
10
--
Has an increased chance for a critical hit.
TM11Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM110Liquidation
Physical
85
100
10
20
Has a chance to lower the target’s Defense by one stage.
TM122Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
TM123Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TM124Ice Spinner
Physical
80
100
15
--
TM127Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM135Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM142Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TM143Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM152Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM163Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM171Tera Blast
Special
80
100
10
--
TM174Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
TM18Thief
Physical
60
100
25
--
Takes the target’s item.
TM181Knock Off
Physical
65
100
20
--
Target drops its held item.
TM187Icicle Spear
Physical
25
100
30
--
Hits 2-5 times in one turn.
TM191Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TM193Weather Ball
Special
50
100
10
--
If there be weather, this move has doubled power and the weather’s type.
TM196Flip Turn
Physical
60
100
20
100
User must switch out after attacking.
TM204Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM205Endeavor
Physical
--
100
5
--
Lowers the target’s HP to equal the user’s.
TM208Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM209Muddy Water
Special
90
85
10
30
Has a chance to lower the target’s accuracy by one stage.
TM212Triple Axel
Physical
20
90
10
100
Hits three times, increasing power by 100% with each successful hit.
TM22Chilling Water
Special
50
100
20
--
TM224Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM227Alluring Voice
Special
80
100
10
--
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM34Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM43Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM46Avalanche
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM52Snowscape
Status
0
--
10
--
TM53Smart Strike
Physical
70
--
10
--
Never misses.
TM66Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM77Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl