Pokémechanics
Scarlet & Violet

#633Deino

Deino as it appears in Scarlet & VioletShiny Deino as it appears in Scarlet & Violet
Species
Irate Pokémon
Type
Catch rate
45
Growth
Slow
Height
0.8 m
Weight
17.3 kg
Gender
50% ♂ 50% ♀
Egg cycles
40
Base friendship
35

Base stats

EVs: +1 Attack

HP52
Attack65
Defense50
Sp. Atk45
Sp. Def50
Speed38
Total300

Abilities

Hustle
Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x2
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x0.5
  • x0
  • x2
  • x2
  • x0.5
  • x4
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
4Dragon Breath
Special
60
100
20
30
Has a chance to paralyze the target.
8Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
12Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
16Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
20Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
24Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
28Slam
Physical
80
75
20
--
Inflicts regular damage with no additional effect.
32Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
36Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
40Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
44Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
48Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
52Dragon Rush
Physical
100
75
10
20
Has a chance to make the target flinch.
56Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
60Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
Belch
Special
120
90
10
--
Can only be used after the user has eaten a berry.
Double Hit
Physical
35
90
10
--
Hits twice in one turn.
Head Smash
Physical
150
80
5
--
User receives 1/2 the damage inflicted in recoil.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM06Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM08Fire Fang
Physical
65
95
15
10
Has a chance to burn the target and a chance to make the target flinch.
TM09Thunder Fang
Physical
65
95
15
10
Has a chance to paralyze the target and a chance to make the target flinch.
TM10Ice Fang
Physical
65
95
15
10
Has a chance to freeze the target and a chance to make the target flinch.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM108Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
TM115Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
TM117Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
TM133Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM140Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
TM156Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
TM169Draco Meteor
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM171Tera Blast
Special
80
100
10
--
TM172Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM177Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.
TM18Thief
Physical
60
100
25
--
Takes the target’s item.
TM203Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM226Dragon Cheer
Status
0
0
15
--
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM30Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.
TM44Dragon Tail
Physical
60
90
10
--
Ends wild battles. Forces trainers to switch Pokémon.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM59Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TM66Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM82Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM87Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM94Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.

Other generations

Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield