Pokémechanics
Scarlet & Violet

#585Deerling

Deerling as it appears in Scarlet & VioletShiny Deerling as it appears in Scarlet & Violet
Species
Season Pokémon
Type
Catch rate
190
Growth
Medium
Height
0.6 m
Weight
19.5 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Base stats

EVs: +1 Speed

HP60
Attack60
Defense50
Sp. Atk40
Sp. Def50
Speed75
Total335

Abilities

Chlorophyll
Doubles Speed during strong sunlight.
Sap Sipper
Absorbs Grass moves, raising Attack one stage.
Serene Grace (hidden)
Doubles the chance of moves' extra effects occurring.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x2
  • x2
  • x2
  • x0.5
  • x1
  • x2
  • x0
  • x1
  • x2
  • x0.5
  • x0.5
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
4Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
7Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
10Double Kick
Physical
30
100
30
--
Hits twice in one turn.
13Leech Seed
Status
--
90
10
--
Seeds the target, stealing HP from it every turn.
16Bullet Seed
Physical
25
100
30
--
Hits 2-5 times in one turn.
20Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
24Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
28Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
32Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
37Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
42Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
Baton Pass
Status
--
--
40
--
Allows the trainer to switch out the user and pass effects along to its replacement.
Fake Tears
Status
--
100
20
--
Lowers the target’s Special Defense by two stages.
Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Synthesis
Status
--
--
5
--
Heals the user by half its max HP. Affected by weather.
Worry Seed
Status
--
100
10
--
Changes the target’s ability to Insomnia.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM02Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
TM03Fake Tears
Status
--
100
20
--
Lowers the target’s Special Defense by two stages.
TM04Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM111Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
TM114Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM119Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM127Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM132Baton Pass
Status
--
--
40
--
Allows the trainer to switch out the user and pass effects along to its replacement.
TM137Grassy Terrain
Status
--
--
10
--
For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.
TM147Wild Charge
Physical
90
100
15
--
User receives 1/4 the damage it inflicts in recoil.
TM159Leaf Storm
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM168Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM171Tera Blast
Special
80
100
10
--
TM194Grassy Glide
Physical
55
100
20
100
If Grassy Terrain is active and the user is grounded, this move has has its priority increased by 1.
TM20Trailblaze
Physical
50
100
20
--
TM204Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM205Endeavor
Physical
--
100
5
--
Lowers the target’s HP to equal the user’s.
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM28Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM33Magical Leaf
Special
60
--
20
--
Never misses.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM55Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM56Bullet Seed
Physical
25
100
30
--
Hits 2-5 times in one turn.
TM59Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TM66Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM71Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM75Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM81Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM82Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.

Other generations

Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon