Pokémechanics
Scarlet & Violet

#358Chimecho

Chimecho as it appears in Scarlet & VioletShiny Chimecho as it appears in Scarlet & Violet
Type
Species
Wind Chime Pokémon
Height
0.6 m
Weight
1.0 kg

Base stats

EVs: +1 Sp. Atk, +1 Sp. Def

HP75
Attack50
Defense80
Sp. Atk95
Sp. Def90
Speed65
Total455

Abilities

Levitate
Evades Ground moves.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x2
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
1Confusion
Special
50
100
25
10
Has a chance to confuse the target.
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Healing Wish
Status
--
--
10
--
User faints. Its replacement has its HP fully restored and any major status effect removed.
1Wrap
Physical
15
90
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
13Yawn
Status
--
--
10
--
Target sleeps at the end of the next turn.
16Stored Power
Special
20
100
10
--
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
19Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
22Extrasensory
Special
80
100
20
10
Has a chance to make the target flinch.
27Heal Bell
Status
--
--
5
--
Cures the entire party of major status effects.
32Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
37Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
42Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
47Heal Pulse
Status
--
--
10
--
Heals the target for half its max HP.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Ally Switch
Status
--
--
15
--
User switches places with the friendly Pokémon opposite it.
Cosmic Power
Status
--
--
20
--
Raises the user’s Defense and Special Defense by one stage.
Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
Hypnosis
Status
--
60
20
--
Puts the target to sleep.
Recover
Status
--
--
5
--
Heals the user by half its max HP.
Recycle
Status
--
--
10
--
User recovers the item it last used up.
Wish
Status
--
--
10
--
User will recover half its max HP at the end of the next turn.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM02Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
TM03Fake Tears
Status
--
100
20
--
Lowers the target’s Special Defense by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM109Trick
Status
--
100
10
--
User and target swap items.
TM114Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM117Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
TM119Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM120Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM122Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
TM129Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM132Baton Pass
Status
--
--
40
--
Allows the trainer to switch out the user and pass effects along to its replacement.
TM16Psybeam
Special
65
100
20
10
Has a chance to confuse the target.
TM161Trick Room
Status
--
--
5
--
For five turns, slower Pokémon will act before faster Pokémon.
TM171Tera Blast
Special
80
100
10
--
TM178Gravity
Status
--
--
5
--
Disables moves and immunities that involve flying or levitating for five turns.
TM181Knock Off
Physical
65
100
20
--
Target drops its held item.
TM19Disarming Voice
Special
40
--
15
--
Never misses.
TM191Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TM203Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM204Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM217Future Sight
Special
120
100
10
--
Hits the target two turns later.
TM218Expanding Force
Special
80
100
10
100
If Psychic Terrain is active and the user is grounded, this move hits all opposing Pokemon and has its power incrased by 50%.
TM224Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM228Psychic Noise
Special
75
100
10
--
TM23Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM30Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.
TM32Swift
Special
60
--
20
--
Never misses.
TM34Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM37Draining Kiss
Special
50
100
10
--
Drains 75% of the damage inflicted to heal the user.
TM41Stored Power
Special
20
100
10
--
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM54Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
TM59Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM74Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM75Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM79Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.
TM81Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM82Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM87Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM92Imprison
Status
--
--
10
--
Prevents the target from using any moves that the user also knows.
TM98Skill Swap
Status
--
--
10
--
User and target swap abilities.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl