Pokémechanics
Ruby, Sapphire & Emerald

#051Dugtrio

Type
Species
Mole Pokémon
Height
0.7 m
Weight
33.3 kg
Notes
Trade required

Dugtrio

Ruby & Sapphire
DUGTRIO are actually triplets that emerged from one body. As a result, each triplet thinks exactly like the other two triplets. They work cooperatively to burrow endlessly.
Emerald
Because the triplets originally split from one body, they think exactly alike. They work cooperatively to burrow endlessly through the ground.

Base stats

EVs: +2 Speed

HP35
Attack80
Defense50
Sp. Atk50
Sp. Def70
Speed120
Total405

Base stats shown are as of Ruby, Sapphire & Emerald.

Abilities

Sand Veil
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
Arena Trap
Prevents opponents from fleeing or switching out. Eluded by Flying-types and Pokémon in the air.

Locations

Not found in Ruby, Sapphire & Emerald. Trade from FireRed & LeafGreen.

Damage taken

  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x2
  • x2
  • x0
  • x1
  • x2
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
1Scratch
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Tri Attack
Special
80
100
10
20
Has a chance to burn, freeze, or paralyze the target.
5Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
9Magnitude
Physical
--
100
30
--
Power varies randomly from 10 to 150.
17Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
25Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
26Sand Tomb
Physical
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
38Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
51Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
64Fissure
Physical
--
30
5
--
Causes a one-hit KO.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %Games
Body Slam
Physical
85
100
15
30
Emerald
Has a chance to paralyze the target.
Double-Edge
Physical
120
100
15
--
Emerald
User receives 1/3 the damage inflicted in recoil.
Endure
Status
--
--
10
--
Emerald
Prevents the user’s HP from lowering below 1 this turn.
Mimic
Status
--
--
10
--
Emerald
Copies the target’s last used move.
Mud-Slap
Special
20
100
10
100
Emerald
Has a chance to lower the target’s accuracy by one stage.
Rock Slide
Physical
75
90
10
30
Emerald
Has a chance to make the target flinch.
Sleep Talk
Status
--
--
10
--
Emerald
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
Special
50
100
15
30
Emerald
Has a chance to make the target flinch. Only works if the user is sleeping.
Substitute
Status
--
--
10
--
Emerald
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
Status
--
85
15
--
Emerald
Raises the target’s Attack by two stages and confuses the target.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet