Pokémechanics
Red, Blue & Yellow

#101Electrode

Type
Species
Ball Pokémon
Height
1.2 m
Weight
66.6 kg

Electrode

Red & Blue
It stores electric energy under very high pressure. It often explodes with little or no provocation.
Yellow
Stores electrical energy inside its body. Even the slightest shock could trigger a huge explosion.

Base stats

HP60
Attack50
Defense70
Speed140
Special80
Total400

Base stats shown are as of Red, Blue & Yellow. Generation I used a single Special stat in place of Sp. Atk and Sp. Def.

Locations

Red
Npc Trade
Cinnabar IslandLv 3-100100%
Static
Kanto Power PlantLv 43100%
Walking
Cerulean CaveLv 52-5525%
Blue
Npc Trade
Cinnabar IslandLv 3-100100%
Static
Kanto Power PlantLv 43100%
Walking
Cerulean CaveLv 52-5525%
Yellow
Static
Kanto Power PlantLv 43100%

Damage taken

  • x1
  • x1
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
1Sonic Boom
Special
--
90
20
--
Inflicts 20 points of damage.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
17Sonic Boom
Special
--
90
20
--
Inflicts 20 points of damage.
22Self-Destruct
Physical
200
100
5
--
User faints.
29Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
40Swift
Special
60
--
20
--
Never misses.
50Explosion
Physical
250
100
5
--
User faints.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM05Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM09Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM20Rage
Physical
20
100
20
--
If the user is hit after using this move, its Attack rises by one stage.
TM24Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM25Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM30Teleport
Status
--
--
20
--
Immediately ends wild battles. No effect otherwise.
TM31Mimic
Status
--
--
10
--
Copies the target’s last used move.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM33Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM34Bide
Physical
--
--
10
--
User waits for two turns, then hits back for twice the damage it took.
TM36Self-Destruct
Physical
200
100
5
--
User faints.
TM39Swift
Special
60
--
20
--
Never misses.
TM40Skull Bash
Physical
130
100
10
100
Raises the user’s Defense by one stage. User charges for one turn before attacking.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM47Explosion
Physical
250
100
5
--
User faints.
TM50Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet