Pokémechanics
Red, Blue & Yellow

#085Dodrio

Species
Triple Bird Pokémon
Type
Catch rate
45
Growth
Medium
Height
1.8 m
Weight
85.2 kg

Dodrio

Red & Blue
Uses its three brains to execute complex plans. While two heads sleep, one head stays awake.
Yellow
One of DODUO's 2 heads splits to form a unique species. It runs close to 40 MPH in prairies.

Base stats

HP60
Attack110
Defense70
Speed100
Special60
Total400

Base stats shown are as of Red, Blue & Yellow. Generation I used a single Special stat in place of Sp. Atk and Sp. Def.

Locations

Red
Walking
Cerulean CaveLv 49-5130%
Blue
Walking
Cerulean CaveLv 49-5130%
Yellow
Walking
Route 17Lv 291%

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x0
  • x2
  • x0.5
  • x0
  • x1
  • x1
  • x0.5
  • x2
  • x1
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Fury Attack
Physical
15
85
20
--
Hits 2-5 times in one turn.
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Peck
Physical
35
100
35
--
Inflicts regular damage with no additional effect.
20Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
24Fury Attack
Physical
15
85
20
--
Hits 2-5 times in one turn.
30Drill Peck
Physical
80
100
20
--
Inflicts regular damage with no additional effect.
39Rage
Physical
20
100
20
--
If the user is hit after using this move, its Attack rises by one stage.
45Tri Attack
Special
80
100
10
20
Has a chance to burn, freeze, or paralyze the target.
51Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM02Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
TM04Whirlwind
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM08Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM09Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM10Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM20Rage
Physical
20
100
20
--
If the user is hit after using this move, its Attack rises by one stage.
TM31Mimic
Status
--
--
10
--
Copies the target’s last used move.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM33Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM34Bide
Physical
--
--
10
--
User waits for two turns, then hits back for twice the damage it took.
TM40Skull Bash
Physical
130
100
10
100
Raises the user’s Defense by one stage. User charges for one turn before attacking.
TM43Sky Attack
Physical
140
90
5
30
User charges for one turn before attacking. Has a chance to make the target flinch.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM49Tri Attack
Special
80
100
10
20
Has a chance to burn, freeze, or paralyze the target.
TM50Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet