Pokémechanics
Omega Ruby & Alpha Sapphire

#329Vibrava

Vibrava as it appears in Omega Ruby & Alpha SapphireShiny Vibrava as it appears in Omega Ruby & Alpha Sapphire
Species
Vibration Pokémon
Type
Catch rate
120
Growth
Medium Slow
Height
1.1 m
Weight
15.3 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Not in the wild

Vibrava

Omega Ruby
To make prey faint, Vibrava generates ultrasonic waves by vigorously making its two wings vibrate. This Pokémon’s ultrasonic waves are so powerful, they can bring on headaches in people.
Alpha Sapphire
Vibrava’s wings have not yet completed the process of growing. Rather than flying long distances, they are more useful for generating ultrasonic waves by vibrating.

Base stats

EVs: +1 Attack, +1 Speed

HP50
Attack70
Defense50
Sp. Atk50
Sp. Def50
Speed70
Total340

Abilities

Levitate
Evades Ground moves.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x0
  • x1
  • x4
  • x2
  • x1
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Bide
Physical
--
--
10
--
User waits for two turns, then hits back for twice the damage it took.
1Feint Attack
Physical
60
--
20
--
Never misses.
1Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
1Sonic Boom
Special
--
90
20
--
Inflicts 20 points of damage.
5Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
8Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
12Sand Tomb
Physical
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
15Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
19Supersonic
Status
--
55
20
--
Confuses the target.
22Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
26Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
29Bug Buzz
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
33Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
35Dragon Breath
Special
60
100
20
30
Has a chance to paralyze the target.
36Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
40Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
43Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
47Boomburst
Special
140
100
10
--
Inflicts regular damage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM02Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM19Roost
Status
--
--
5
--
Heals the user by half its max HP.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM51Steel Wing
Physical
70
90
25
10
Has a chance to raise the user’s Defense by one stage.
TM76Struggle Bug
Special
50
100
20
100
Has a chance to lower the target’s Special Attack by one stage.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM89U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Bug Bite
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
Draco Meteor
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.
Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.
Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet