Pokémechanics
Omega Ruby & Alpha Sapphire

#226Mantine

Mantine as it appears in Omega Ruby & Alpha SapphireShiny Mantine as it appears in Omega Ruby & Alpha Sapphire
Species
Kite Pokémon
Type
Catch rate
25
Growth
Slow
Height
2.1 m
Weight
220.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
25
Base friendship
70

Not in the wild

Mantine

Omega Ruby & Alpha Sapphire
On sunny days, schools of Mantine can be seen elegantly leaping over the sea’s waves. This Pokémon is not bothered by the Remoraid that hitches rides.

Base stats

EVs: +2 Sp. Def

HP65
Attack40
Defense70
Sp. Atk80
Sp. Def140
Speed70
Total465

Base stats shown are as of Omega Ruby & Alpha Sapphire.

Abilities

Swift Swim
Doubles Speed during rain.
Water Absorb
Absorbs Water moves, healing for 1/4 max HP.
Water Veil (hidden)
Prevents burns.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x0
  • x2
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x1
  • x4
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Bubble
Special
40
100
30
10
Has a chance to lower the target’s Speed by one stage.
1Bubble Beam
Special
65
100
20
10
Has a chance to lower the target’s Speed by one stage.
1Bullet Seed
Physical
25
100
30
--
Hits 2-5 times in one turn.
1Psybeam
Special
65
100
20
10
Has a chance to confuse the target.
1Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
1Supersonic
Status
--
55
20
--
Confuses the target.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
3Supersonic
Status
--
55
20
--
Confuses the target.
7Bubble Beam
Special
65
100
20
10
Has a chance to lower the target’s Speed by one stage.
11Confuse Ray
Status
--
100
10
--
Confuses the target.
14Wing Attack
Physical
60
100
35
--
Inflicts regular damage with no additional effect.
16Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
19Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
23Wide Guard
Status
--
--
10
--
Prevents any multi-target moves from hitting friendly Pokémon this turn.
27Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
32Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
36Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
39Aqua Ring
Status
--
--
20
--
Restores 1/16 of the user’s max HP each turn.
46Bounce
Physical
85
85
5
30
User bounces high into the air, dodging all attacks, and hits next turn.
49Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
Mirror Coat
Special
--
100
20
--
Inflicts twice the damage the user received from the last special hit it took.
Mud Sport
Status
--
--
15
--
Halves all Electric-type damage.
Slam
Physical
80
75
20
--
Inflicts regular damage with no additional effect.
Splash
Status
--
--
40
--
Does nothing.
Twister
Special
40
100
20
20
Has a chance to make the target flinch.
Water Sport
Status
--
--
15
--
Halves all Fire-type damage.
Wide Guard
Status
--
--
10
--
Prevents any multi-target moves from hitting friendly Pokémon this turn.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM05Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
HM07Dive
Physical
80
100
10
--
User dives underwater, dodging all attacks, and hits next turn.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM55Scald
Special
80
100
15
30
Has a chance to burn the target.
TM62Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
Bounce
Physical
85
85
5
30
User bounces high into the air, dodging all attacks, and hits next turn.
Gunk Shot
Physical
120
80
5
30
Has a chance to poison the target.
Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.
Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl