Pokémechanics
Omega Ruby & Alpha Sapphire

#116Horsea

Horsea as it appears in Omega Ruby & Alpha SapphireShiny Horsea as it appears in Omega Ruby & Alpha Sapphire
Species
Dragon Pokémon
Type
Catch rate
225
Growth
Medium
Height
0.4 m
Weight
8.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Trade required

Horsea

Omega Ruby
Horsea eats small insects and moss off of rocks. If the ocean current turns fast, this Pokémon anchors itself by wrapping its tail around rocks or coral to prevent being washed away.
Alpha Sapphire
If Horsea senses danger, it will reflexively spray a dense black ink from its mouth and try to escape. This Pokémon swims by cleverly flapping the fin on its back.

Base stats

EVs: +1 Sp. Atk

HP30
Attack40
Defense70
Sp. Atk70
Sp. Def25
Speed60
Total295

Abilities

Swift Swim
Doubles Speed during rain.
Sniper
Strengthens critical hits to inflict 3× damage rather than 2×.
Damp (hidden)
Prevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle.

Locations

Not found in Omega Ruby & Alpha Sapphire. Trade from X & Y.

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Bubble
Special
40
100
30
10
Has a chance to lower the target’s Speed by one stage.
5Smokescreen
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
9Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
13Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
17Twister
Special
40
100
20
20
Has a chance to make the target flinch.
21Bubble Beam
Special
65
100
20
10
Has a chance to lower the target’s Speed by one stage.
26Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
31Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
36Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
41Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
46Dragon Dance
Status
--
--
20
--
Raises the user’s Attack and Speed by one stage.
52Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Aurora Beam
Special
65
100
20
10
Has a chance to lower the target’s Attack by one stage.
Clear Smog
Special
50
--
15
--
Removes all of the target’s stat modifiers.
Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
Dragon Breath
Special
60
100
20
30
Has a chance to paralyze the target.
Dragon Rage
Special
--
100
10
--
Inflicts 40 points of damage.
Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Muddy Water
Special
90
85
10
30
Has a chance to lower the target’s accuracy by one stage.
Octazooka
Special
65
85
10
50
Has a chance to lower the target’s accuracy by one stage.
Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
Razor Wind
Special
80
100
10
--
Requires a turn to charge before attacking.
Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
Splash
Status
--
--
40
--
Does nothing.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM05Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
HM07Dive
Physical
80
100
10
--
User dives underwater, dodging all attacks, and hits next turn.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM55Scald
Special
80
100
15
30
Has a chance to burn the target.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM91Flash Cannon
Special
80
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM94Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Bounce
Physical
85
85
5
30
User bounces high into the air, dodging all attacks, and hits next turn.
Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet