Pokémechanics
Omega Ruby & Alpha Sapphire

#286Breloom

Breloom as it appears in Omega Ruby & Alpha SapphireShiny Breloom as it appears in Omega Ruby & Alpha Sapphire
Species
Mushroom Pokémon
Type
Catch rate
90
Growth
Fast Then Very Slow
Height
1.2 m
Weight
39.2 kg
Gender
50% ♂ 50% ♀
Egg cycles
15
Base friendship
70

Breloom

Omega Ruby
Breloom closes in on its foe with light and sprightly footwork, then throws punches with its stretchy arms. This Pokémon’s fighting technique puts boxers to shame.
Alpha Sapphire
The seeds ringing Breloom’s tail are made of hardened toxic spores. It is horrible to eat the seeds. Just taking a bite of this Pokémon’s seed will cause your stomach to rumble.

Base stats

EVs: +2 Attack

HP60
Attack130
Defense80
Sp. Atk60
Sp. Def60
Speed70
Total460

Abilities

Effect Spore
Has a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact.
Poison Heal
Heals for 1/8 max HP after each turn when poisoned in place of damage.
Technician (hidden)
Strengthens moves of 60 base power or less to 1.5× their power.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x1
  • x4
  • x2
  • x0.5
  • x0.5
  • x1
  • x1
  • x1
  • x2
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x1
  • x0.5
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Absorb
Special
20
100
25
--
Drains half the damage inflicted to heal the user.
1Leech Seed
Status
--
90
10
--
Seeds the target, stealing HP from it every turn.
1Stun Spore
Status
--
75
30
--
Paralyzes the target.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
5Stun Spore
Status
--
75
30
--
Paralyzes the target.
8Leech Seed
Status
--
90
10
--
Seeds the target, stealing HP from it every turn.
12Mega Drain
Special
40
100
15
--
Drains half the damage inflicted to heal the user.
15Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
19Feint
Physical
30
100
10
--
Hits through Protect and Detect.
22Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
23Mach Punch
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
28Force Palm
Physical
60
100
10
30
Has a chance to paralyze the target.
33Mind Reader
Status
--
--
5
--
Ensures that the user’s next move will hit the target.
39Sky Uppercut
Physical
85
90
15
--
Inflicts regular damage and can hit Bounce and Fly users.
44Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
50Dynamic Punch
Physical
100
50
5
100
Has a chance to confuse the target.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM08Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
TM09Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM47Low Sweep
Physical
65
100
20
100
Lowers the target’s Speed by one stage.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM52Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM53Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM54False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM67Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM70Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
TM71Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM75Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM86Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM98Power-Up Punch
Physical
40
100
20
100
Raises the user’s Attack by one stage after inflicting damage.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Drain Punch
Physical
75
100
10
--
Drains half the damage inflicted to heal the user.
Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
Snatch
Status
--
--
10
--
Steals the target’s move, if it’s self-targeted.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.
Synthesis
Status
--
--
5
--
Heals the user by half its max HP. Affected by weather.
Thunder Punch
Physical
75
100
15
10
Has a chance to paralyze the target.
Worry Seed
Status
--
100
10
--
Changes the target’s ability to Insomnia.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet