Pokémechanics
Black & White

#286Breloom

Species
Mushroom Pokémon
Type
Catch rate
90
Growth
Fast Then Very Slow
Height
1.2 m
Weight
39.2 kg
Gender
50% ♂ 50% ♀
Egg cycles
15
Base friendship
70

Trade required

Breloom

Black & White
Its short arms stretch when it throws punches. Its technique is equal to that of pro boxers.

Base stats

EVs: +2 Attack

HP60
Attack130
Defense80
Sp. Atk60
Sp. Def60
Speed70
Total460

Abilities

Effect Spore
Has a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact.
Poison Heal
Heals for 1/8 max HP after each turn when poisoned in place of damage.
Technician (hidden)
Strengthens moves of 60 base power or less to 1.5× their power.

Locations

Not found in Black & White. Trade from Black 2 & White 2.

Damage taken

  • x1
  • x1
  • x4
  • x2
  • x0.5
  • x0.5
  • x1
  • x1
  • x1
  • x2
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Absorb
Special
20
100
25
--
Drains half the damage inflicted to heal the user.
1Leech Seed
Status
--
90
10
--
Seeds the target, stealing HP from it every turn.
1Stun Spore
Status
--
75
30
--
Paralyzes the target.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
5Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
9Stun Spore
Status
--
75
30
--
Paralyzes the target.
13Leech Seed
Status
--
90
10
--
Seeds the target, stealing HP from it every turn.
17Mega Drain
Special
40
100
15
--
Drains half the damage inflicted to heal the user.
21Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
23Mach Punch
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
25Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
29Force Palm
Physical
60
100
10
30
Has a chance to paralyze the target.
33Sky Uppercut
Physical
85
90
15
--
Inflicts regular damage and can hit Bounce and Fly users.
37Mind Reader
Status
--
--
5
--
Ensures that the user’s next move will hit the target.
41Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
45Dynamic Punch
Physical
100
50
5
100
Has a chance to confuse the target.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM08Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
TM09Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM47Low Sweep
Physical
65
100
20
100
Lowers the target’s Speed by one stage.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM52Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM53Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM54False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM67Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM70Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
TM71Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM75Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM83Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TM86Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet