Pokémechanics
HeartGold & SoulSilver

#120Staryu

Species
Star Shape Pokémon
Type
Catch rate
225
Growth
Slow
Height
0.8 m
Weight
34.5 kg
Gender
Genderless
Egg cycles
20
Base friendship
70

Staryu

Heartgold
At night, the middle of its body slowly flickers with the same rhythm as a human heartbeat.
Soulsilver
Even if its body is torn, it can regenerate as long as the glowing central core remains intact.

Base stats

EVs: +1 Speed

HP30
Attack45
Defense55
Sp. Atk70
Sp. Def55
Speed85
Total340

Abilities

Illuminate
Doubles the wild encounter rate.
Natural Cure
Cures any major status ailment upon switching out.

Locations

Heartgold
Good Rod
Cherrygrove CityLv 2010%
Cianwood CityLv 2010%
Olivine CityLv 2010%
Route 34Lv 2010%
Sea Route 19Lv 2010%
Sea Route 40Lv 2010%
Union CaveLv 2010%
Super Rod
Cherrygrove CityLv 4030%
Cianwood CityLv 4030%
Olivine CityLv 4030%
Route 34Lv 4030%
Sea Route 19Lv 4030%
Sea Route 40Lv 4030%
Union CaveLv 4030%
Surfing
Route 47Lv 15-2510%
Soulsilver
Good Rod
Cherrygrove CityLv 2010%
Cianwood CityLv 2010%
Olivine CityLv 2010%
Route 34Lv 2010%
Sea Route 19Lv 2010%
Sea Route 40Lv 2010%
Union CaveLv 2010%
Super Rod
Cherrygrove CityLv 4030%
Cianwood CityLv 4030%
Olivine CityLv 4030%
Route 34Lv 4030%
Sea Route 19Lv 4030%
Sea Route 40Lv 4030%
Union CaveLv 4030%
Surfing
Route 47Lv 15-2510%

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x1
  • x0.5
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Harden
Status
--
--
30
--
Raises the user’s Defense by one stage.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
6Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
10Rapid Spin
Physical
50
100
40
100
Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
15Recover
Status
--
--
5
--
Heals the user by half its max HP.
19Camouflage
Status
--
--
20
--
User’s type changes to match the terrain.
24Swift
Special
60
--
20
--
Never misses.
28Bubble Beam
Special
65
100
20
10
Has a chance to lower the target’s Speed by one stage.
33Minimize
Status
--
--
10
--
Raises the user’s evasion by two stages.
37Gyro Ball
Physical
--
100
5
--
Power raises when the user has lower Speed, up to a maximum of 150.
42Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
46Power Gem
Special
80
100
20
--
Inflicts regular damage with no additional effect.
51Cosmic Power
Status
--
--
20
--
Raises the user’s Defense and Special Defense by one stage.
55Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM05Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
HM07Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TM03Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM24Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM25Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM33Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM55Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
TM58Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM67Recycle
Status
--
--
10
--
User recovers the item it last used up.
TM70Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM74Gyro Ball
Physical
--
100
5
--
Power raises when the user has lower Speed, up to a maximum of 150.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM82Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83Natural Gift
Physical
--
100
15
--
Power and type depend on the held berry.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM91Flash Cannon
Special
80
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Dive
Physical
80
100
10
--
User dives underwater, dodging all attacks, and hits next turn.
Gravity
Status
--
--
5
--
Disables moves and immunities that involve flying or levitating for five turns.
Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
Magic Coat
Status
--
--
15
--
Reflects back the first effect move used on the user this turn.
Pain Split
Status
--
--
20
--
Sets the user’s and targets’s HP to the average of their current HP.
Rollout
Physical
30
90
20
--
Power doubles every turn this move is used in succession after the first, resetting after five turns.
Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Swift
Special
60
--
20
--
Never misses.
Twister
Special
40
100
20
20
Has a chance to make the target flinch.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl