Pokémechanics
Gold, Silver & Crystal

#123Scyther

Type
Species
Mantis Pokémon
Height
1.5 m
Weight
56.0 kg
Notes
Not in the wild

Scyther

Gold
It slashes through grass with its sharp scythes, moving too fast for the human eye to track.
Silver
When it moves, it leaves only a blur. If it hides in grass, its protective colors make it invisible.
Crystal
It's very proud of its speed. It moves so fast that its opponent does not even know what knocked it down.

Base stats

HP70
Attack110
Defense80
Sp. Atk55
Sp. Def80
Speed105
Total500

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x0.25
  • x2
  • x1
  • x0
  • x4
  • x0.5
  • x1
  • x1
  • x2
  • x1
  • x0.25
  • x2
  • x1
  • x2
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
6Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
12Pursuit
Physical
40
100
20
--
Has double power against, and can hit, Pokémon attempting to switch out.
18False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
24Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
30Wing Attack
Physical
60
100
35
--
Inflicts regular damage with no additional effect.
36Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
42Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
48Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Baton Pass
Status
--
--
40
--
Allows the trainer to switch out the user and pass effects along to its replacement.
Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
Razor Wind
Special
80
100
10
--
Requires a turn to charge before attacking.
Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
TM02Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
TM03Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM08Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM13Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM20Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM34Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM35Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM39Swift
Special
60
--
20
--
Never misses.
TM43Detect
Status
--
--
5
--
Prevents any moves from hitting the user this turn.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM47Steel Wing
Physical
70
90
25
10
Has a chance to raise the user’s Defense by one stage.
TM49Fury Cutter
Physical
40
95
20
--
Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Other generations

Red, Blue & Yellow, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet