Pokémechanics
Gold, Silver & Crystal

#028Sandslash

Type
Species
Mouse Pokémon
Height
1.0 m
Weight
29.5 kg

Sandslash

Gold
In an attempt to hide itself, it will run around at top speed to kick up a blinding dust storm.
Silver
If it digs at an incredible pace, it may snap off its spikes and claws. They grow back in a day.
Crystal
Adept at climbing trees, it rolls into a spiny ball, then attacks its enemies from above.

Base stats

HP75
Attack100
Defense110
Sp. Atk45
Sp. Def55
Speed65
Total450

Locations

Gold
Walking
Mt. MoonLv 105%
Route 26Lv 2890%
Route 27Lv 3015%
Silver
Trade from Gold, Crystal
Crystal
Walking
Route 26Lv 2860%
Victory RoadLv 3530%

Damage taken

  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x2
  • x2
  • x0
  • x1
  • x2
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Defense Curl
Status
--
--
40
--
Raises user’s Defense by one stage.
1Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
1Scratch
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
6Defense Curl
Status
--
--
40
--
Raises user’s Defense by one stage.
11Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
17Poison Sting
Physical
15
100
35
30
Has a chance to poison the target.
24Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
33Swift
Special
60
--
20
--
Never misses.
42Fury Swipes
Physical
18
80
15
--
Hits 2-5 times in one turn.
52Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM01Dynamic Punch
Physical
100
50
5
100
Has a chance to confuse the target.
TM02Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
TM03Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM04Rollout
Physical
30
90
20
--
Power doubles every turn this move is used in succession after the first, resetting after five turns.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM08Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM13Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM20Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM23Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM31Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM34Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM35Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM39Swift
Special
60
--
20
--
Never misses.
TM40Defense Curl
Status
--
--
40
--
Raises user’s Defense by one stage.
TM43Detect
Status
--
--
5
--
Prevents any moves from hitting the user this turn.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM49Fury Cutter
Physical
40
95
20
--
Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Other generations

Red, Blue & Yellow, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet