Pokémechanics
Gold, Silver & Crystal

#027Sandshrew

Species
Mouse Pokémon
Type
Catch rate
255
Growth
Medium
Height
0.6 m
Weight
12.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Sandshrew

Gold
If it fell from a great height, this POKéMON could save itself by rolling into a ball and bouncing.
Silver
Disliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.
Crystal
It prefers dry, sandy places because it uses the sand to protect itself when threatened.

Base stats

HP50
Attack75
Defense85
Sp. Atk20
Sp. Def30
Speed40
Total300

Locations

Gold
Walking
Mt. MoonLv 820%
Union CaveLv 6-860%
Silver
Gift
Goldenrod CityLv 10100%
Crystal
Walking
Mt. MoonLv 840%
Union CaveLv 660%

Damage taken

  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x2
  • x2
  • x0
  • x1
  • x2
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Scratch
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
6Defense Curl
Status
--
--
40
--
Raises user’s Defense by one stage.
11Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
17Poison Sting
Physical
15
100
35
30
Has a chance to poison the target.
23Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
30Swift
Special
60
--
20
--
Never misses.
37Fury Swipes
Physical
18
80
15
--
Hits 2-5 times in one turn.
45Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %Games
Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Metal Claw
Physical
50
95
35
10
Crystal
Has a chance to raise the user’s Attack by one stage.
Rapid Spin
Physical
50
100
40
100
Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM01Dynamic Punch
Physical
100
50
5
100
Has a chance to confuse the target.
TM02Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
TM03Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM04Rollout
Physical
30
90
20
--
Power doubles every turn this move is used in succession after the first, resetting after five turns.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM08Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM13Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM20Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM23Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM31Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM34Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM35Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM39Swift
Special
60
--
20
--
Never misses.
TM40Defense Curl
Status
--
--
40
--
Raises user’s Defense by one stage.
TM43Detect
Status
--
--
5
--
Prevents any moves from hitting the user this turn.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM49Fury Cutter
Physical
40
95
20
--
Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Other generations

Red, Blue & Yellow, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet