Pokémechanics
Gold, Silver & Crystal

#105Marowak

Species
Bone Keeper Pokémon
Type
Catch rate
75
Growth
Medium
Height
1.0 m
Weight
45.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Marowak

Gold
It has been seen pounding boulders with the bone it carries in order to tap out messages to others.
Silver
It collects bones from an unknown place. A MAROWAK graveyard exists somewhere in the world, rumors say.
Crystal
Somewhere in the world is a cemetery just for MAROWAK. It gets its bones from those graves.

Base stats

HP60
Attack80
Defense110
Sp. Atk50
Sp. Def80
Speed45
Total425

Locations

Gold
Walking
Rock TunnelLv 145%
Silver
Walking
Rock TunnelLv 145%
Crystal
Walking
Rock TunnelLv 12-1520%
Route 9Lv 1810%
Route 10Lv 1510%

Damage taken

  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x2
  • x2
  • x0
  • x1
  • x2
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Bone Club
Physical
65
85
20
10
Has a chance to make the target flinch.
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
1Tail Whip
Status
--
100
30
--
Lowers the target’s Defense by one stage.
5Tail Whip
Status
--
100
30
--
Lowers the target’s Defense by one stage.
9Bone Club
Physical
65
85
20
10
Has a chance to make the target flinch.
13Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
17Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
21Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
25Bonemerang
Physical
50
90
10
--
Hits twice in one turn.
32Rage
Physical
20
100
20
--
If the user is hit after using this move, its Attack rises by one stage.
39False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
46Thrash
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
53Bone Rush
Physical
25
90
10
--
Hits 2-5 times in one turn.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM01Dynamic Punch
Physical
100
50
5
100
Has a chance to confuse the target.
TM02Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
TM03Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM08Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM13Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM16Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM20Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM23Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM31Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM34Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM35Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM41Thunder Punch
Physical
75
100
15
10
Has a chance to paralyze the target.
TM43Detect
Status
--
--
5
--
Prevents any moves from hitting the user this turn.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Fire Punch
Physical
75
100
15
10
Has a chance to burn the target.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %Games
Flamethrower
Special
90
100
15
10
Crystal
Has a chance to burn the target.
Ice Beam
Special
90
100
10
10
Crystal
Has a chance to freeze the target.

Other generations

Red, Blue & Yellow, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl