- Type
- Species
- Evolution Pokémon
- Height
- 0.3 m
- Weight
- 6.5 kg
Eevee
- Gold
- It has the ability to alter the composition of its body to suit its surrounding environment.
- Silver
- Its irregularly configured DNA is affected by its surroundings. It evolves if its environment changes.
- Crystal
- Its ability to evolve into many forms allows it to adapt smoothly and perfectly to any environment.
Base stats
| HP | 55 | |
|---|---|---|
| Attack | 55 | |
| Defense | 50 | |
| Sp. Atk | 45 | |
| Sp. Def | 65 | |
| Speed | 55 | |
| Total | 325 |
Locations
- Gold
- Gift
Celadon City Lv 15 100% Goldenrod City Lv 20 100% - Silver
- Gift
Celadon City Lv 15 100% Goldenrod City Lv 20 100% - Crystal
- Gift
Goldenrod City Lv 20 100%
Damage taken
- x1
- x2
- x1
- x1
- x1
- x1
- x1
- x0
- x1
- x1
- x1
- x1
- x1
- x1
- x1
- x1
- x1
| Level Up | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | Games | |
| 1 | Tackle | Physical | 40 | 100 | 35 | -- | |||
Inflicts regular damage with no additional effect. | |||||||||
| 1 | Tail Whip | Status | -- | 100 | 30 | -- | |||
Lowers the target’s Defense by one stage. | |||||||||
| 8 | Sand Attack | Status | -- | 100 | 15 | -- | |||
Lowers the target’s accuracy by one stage. | |||||||||
| 16 | Growl | Status | -- | 100 | 40 | -- | |||
Lowers the target’s Attack by one stage. | |||||||||
| 23 | Quick Attack | Physical | 40 | 100 | 30 | -- | |||
Inflicts regular damage with no additional effect. | |||||||||
| 30 | Bite | Physical | 60 | 100 | 25 | 30 | |||
Has a chance to make the target flinch. | |||||||||
| 36 | Baton Pass | Status | -- | -- | 40 | -- | Crystal | ||
Allows the trainer to switch out the user and pass effects along to its replacement. | |||||||||
| 36 | Focus Energy | Status | -- | -- | 30 | -- | G/S | ||
Increases the user’s chance to score a critical hit. | |||||||||
| 42 | Take Down | Physical | 90 | 85 | 20 | -- | |||
User receives 1/4 the damage it inflicts in recoil. | |||||||||
| Egg | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Charm | Fairy | Status | -- | 100 | 20 | -- | |
Lowers the target’s Attack by two stages. | |||||||
| Flail | Physical | -- | 100 | 15 | -- | ||
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| TM02 | Headbutt | Physical | 70 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| TM03 | Curse | Status | -- | -- | 10 | -- | ||
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||||||||
| TM06 | Toxic | Status | -- | 90 | 10 | -- | ||
Badly poisons the target, inflicting more damage every turn. | ||||||||
| TM10 | Hidden Power | Special | 60 | 100 | 15 | -- | ||
Power and type depend upon user’s IVs. Power can range from 30 to 70. | ||||||||
| TM11 | Sunny Day | Status | -- | -- | 5 | -- | ||
Changes the weather to sunny for five turns. | ||||||||
| TM13 | Snore | Special | 50 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. Only works if the user is sleeping. | ||||||||
| TM17 | Protect | Status | -- | -- | 10 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| TM18 | Rain Dance | Status | -- | -- | 5 | -- | ||
Changes the weather to rain for five turns. | ||||||||
| TM20 | Endure | Status | -- | -- | 10 | -- | ||
Prevents the user’s HP from lowering below 1 this turn. | ||||||||
| TM21 | Frustration | Physical | -- | 100 | 20 | -- | ||
Power increases as happiness decreases, up to a maximum of 102. | ||||||||
| TM23 | Iron Tail | Physical | 100 | 75 | 15 | 30 | ||
Has a chance to lower the target’s Defense by one stage. | ||||||||
| TM27 | Return | Physical | -- | 100 | 20 | -- | ||
Power increases with happiness, up to a maximum of 102. | ||||||||
| TM30 | Shadow Ball | Special | 80 | 100 | 15 | 20 | ||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
| TM31 | Mud-Slap | Special | 20 | 100 | 10 | 100 | ||
Has a chance to lower the target’s accuracy by one stage. | ||||||||
| TM32 | Double Team | Status | -- | -- | 15 | -- | ||
Raises the user’s evasion by one stage. | ||||||||
| TM34 | Swagger | Status | -- | 85 | 15 | -- | ||
Raises the target’s Attack by two stages and confuses the target. | ||||||||
| TM35 | Sleep Talk | Status | -- | -- | 10 | -- | ||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | ||||||||
| TM39 | Swift | Special | 60 | -- | 20 | -- | ||
Never misses. | ||||||||
| TM43 | Detect | Status | -- | -- | 5 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| TM44 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| TM45 | Attract | Status | -- | 100 | 15 | -- | ||
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||||||||
Other generations
Red, Blue & Yellow, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet