Pokémechanics
FireRed & LeafGreen

#150Mewtwo

Species
Genetic Pokémon
Type
Catch rate
3
Growth
Slow
Height
2.0 m
Weight
122.0 kg
Gender
Genderless
Egg cycles
120
Base friendship
0

Legendary

Mewtwo

Firered
A POKéMON whose genetic code was repeatedly recombined for research. It turned vicious as a result.
Leafgreen
It was created by a scientist after years of horrific gene-splicing and DNA- engineering experiments.

Base stats

EVs: +3 Sp. Atk

HP106
Attack110
Defense90
Sp. Atk154
Sp. Def90
Speed130
Total680

Abilities

Pressure
Increases the PP cost of moves targetting the Pokémon by one.

Locations

Firered
Static
Cerulean CaveLv 70100%
Leafgreen
Static
Cerulean CaveLv 70100%

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x2
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Confusion
Special
50
100
25
10
Has a chance to confuse the target.
1Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
11Barrier
Status
--
--
20
--
Raises the user’s Defense by two stages.
22Mist
Status
--
--
30
--
Protects the user’s stats from being changed by enemy moves.
33Swift
Special
60
--
20
--
Never misses.
44Recover
Status
--
--
5
--
Heals the user by half its max HP.
55Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
66Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
88Future Sight
Special
120
100
10
--
Hits the target two turns later.
99Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM05Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM01Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
TM03Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM04Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM08Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM23Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TM24Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM25Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM33Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM34Shock Wave
Special
60
--
20
--
Never misses.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM41Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM48Skill Swap
Status
--
--
10
--
User and target swap abilities.
TM49Snatch
Status
--
--
10
--
Steals the target’s move, if it’s self-targeted.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
Mega Kick
Physical
120
75
5
--
Inflicts regular damage with no additional effect.
Mega Punch
Physical
80
85
20
--
Inflicts regular damage with no additional effect.
Metronome
Status
--
--
10
--
Randomly selects and uses any move in the game.
Mimic
Status
--
--
10
--
Copies the target’s last used move.
Seismic Toss
Physical
--
100
20
--
Inflicts damage equal to the user’s level.
Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Thunder Wave
Status
--
90
20
--
Paralyzes the target.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet