- Species
- Dragon Pokémon
- Type
- Catch rate
- 45
- Growth
- Slow
- Height
- 1.8 m
- Weight
- 3.3 kg
- Gender
- 50% ♂ 50% ♀
- Egg cycles
- 40
- Base friendship
- 35
Dratini
- Firered
- Even the young can exceed 6.5 feet in length. It grows larger by repeatedly shedding skin.
- Leafgreen
- Long considered a mythical POKéMON until recently, when a small colony was found living underwater.
Base stats
EVs: +1 Attack
| HP | 41 | |
|---|---|---|
| Attack | 64 | |
| Defense | 45 | |
| Sp. Atk | 50 | |
| Sp. Def | 50 | |
| Speed | 50 | |
| Total | 300 |
Abilities
- Shed Skin
- Has a 33% chance of curing any major status ailment after each turn.
Locations
- Firered
- Gift
Super RodCeladon City Lv 18 100% Safari Zone Lv 15-25 60% - Leafgreen
- Gift
Super RodCeladon City Lv 24 100% Safari Zone Lv 15-25 60%
Damage taken
- x1
- x1
- x1
- x1
- x1
- x1
- x1
- x1
- x1
- x0.5
- x0.5
- x0.5
- x0.5
- x1
- x2
- x2
- x1
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| 1 | Leer | Status | -- | 100 | 30 | 100 | ||
Lowers the target’s Defense by one stage. | ||||||||
| 1 | Wrap | Physical | 15 | 90 | 20 | 100 | ||
Prevents the target from fleeing and inflicts damage for 2-5 turns. | ||||||||
| 8 | Thunder Wave | Status | -- | 90 | 20 | -- | ||
Paralyzes the target. | ||||||||
| 15 | Twister | Special | 40 | 100 | 20 | 20 | ||
Has a chance to make the target flinch. | ||||||||
| 22 | Dragon Rage | Special | -- | 100 | 10 | -- | ||
Inflicts 40 points of damage. | ||||||||
| 29 | Slam | Physical | 80 | 75 | 20 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 36 | Agility | Status | -- | -- | 30 | -- | ||
Raises the user’s Speed by two stages. | ||||||||
| 43 | Safeguard | Status | -- | -- | 25 | -- | ||
Protects the user’s field from major status ailments and confusion for five turns. | ||||||||
| 50 | Outrage | Physical | 120 | 100 | 10 | -- | ||
Hits every turn for 2-3 turns, then confuses the user. | ||||||||
| 57 | Hyper Beam | Special | 150 | 90 | 5 | -- | ||
User foregoes its next turn to recharge. | ||||||||
| Egg | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Dragon Breath | Special | 60 | 100 | 20 | 30 | ||
Has a chance to paralyze the target. | |||||||
| Dragon Dance | Status | -- | -- | 20 | -- | ||
Raises the user’s Attack and Speed by one stage. | |||||||
| Haze | Status | -- | -- | 30 | -- | ||
Resets all Pokémon’s stats, accuracy, and evasion. | |||||||
| Light Screen | Status | -- | -- | 30 | -- | ||
Reduces damage from special attacks by 50% for five turns. | |||||||
| Mist | Status | -- | -- | 30 | -- | ||
Protects the user’s stats from being changed by enemy moves. | |||||||
| Supersonic | Status | -- | 55 | 20 | -- | ||
Confuses the target. | |||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| HM03 | Surf | Special | 90 | 100 | 15 | -- | ||
Inflicts regular damage and can hit Dive users. | ||||||||
| HM07 | Waterfall | Physical | 80 | 100 | 15 | 20 | ||
Has a chance to make the target flinch. | ||||||||
| TM03 | Water Pulse | Special | 60 | 100 | 20 | 20 | ||
Has a chance to confuse the target. | ||||||||
| TM06 | Toxic | Status | -- | 90 | 10 | -- | ||
Badly poisons the target, inflicting more damage every turn. | ||||||||
| TM07 | Hail | Status | -- | -- | 10 | -- | ||
Changes the weather to a hailstorm for five turns. | ||||||||
| TM10 | Hidden Power | Special | 60 | 100 | 15 | -- | ||
Power and type depend upon user’s IVs. Power can range from 30 to 70. | ||||||||
| TM11 | Sunny Day | Status | -- | -- | 5 | -- | ||
Changes the weather to sunny for five turns. | ||||||||
| TM13 | Ice Beam | Special | 90 | 100 | 10 | 10 | ||
Has a chance to freeze the target. | ||||||||
| TM14 | Blizzard | Special | 110 | 70 | 5 | 10 | ||
Has a chance to freeze the target. | ||||||||
| TM15 | Hyper Beam | Special | 150 | 90 | 5 | -- | ||
User foregoes its next turn to recharge. | ||||||||
| TM17 | Protect | Status | -- | -- | 10 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| TM18 | Rain Dance | Status | -- | -- | 5 | -- | ||
Changes the weather to rain for five turns. | ||||||||
| TM20 | Safeguard | Status | -- | -- | 25 | -- | ||
Protects the user’s field from major status ailments and confusion for five turns. | ||||||||
| TM21 | Frustration | Physical | -- | 100 | 20 | -- | ||
Power increases as happiness decreases, up to a maximum of 102. | ||||||||
| TM23 | Iron Tail | Physical | 100 | 75 | 15 | 30 | ||
Has a chance to lower the target’s Defense by one stage. | ||||||||
| TM24 | Thunderbolt | Special | 90 | 100 | 15 | 10 | ||
Has a chance to paralyze the target. | ||||||||
| TM25 | Thunder | Special | 110 | 70 | 10 | 30 | ||
Has a chance to paralyze the target. | ||||||||
| TM27 | Return | Physical | -- | 100 | 20 | -- | ||
Power increases with happiness, up to a maximum of 102. | ||||||||
| TM32 | Double Team | Status | -- | -- | 15 | -- | ||
Raises the user’s evasion by one stage. | ||||||||
| TM34 | Shock Wave | Special | 60 | -- | 20 | -- | ||
Never misses. | ||||||||
| TM35 | Flamethrower | Special | 90 | 100 | 15 | 10 | ||
Has a chance to burn the target. | ||||||||
| TM38 | Fire Blast | Special | 110 | 85 | 5 | 10 | ||
Has a chance to burn the target. | ||||||||
| TM42 | Facade | Physical | 70 | 100 | 20 | -- | ||
Power doubles if user is burned, paralyzed, or poisoned. | ||||||||
| TM43 | Secret Power | Physical | 70 | 100 | 20 | 30 | ||
Has a chance to inflict a status effect which depends upon the terrain. | ||||||||
| TM44 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| TM45 | Attract | Status | -- | 100 | 15 | -- | ||
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||||||||
| Tutor | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Body Slam | Physical | 85 | 100 | 15 | 30 | ||
Has a chance to paralyze the target. | |||||||
| Double-Edge | Physical | 120 | 100 | 15 | -- | ||
User receives 1/3 the damage inflicted in recoil. | |||||||
| Mimic | Status | -- | -- | 10 | -- | ||
Copies the target’s last used move. | |||||||
| Substitute | Status | -- | -- | 10 | -- | ||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||||||
| Thunder Wave | Status | -- | 90 | 20 | -- | ||
Paralyzes the target. | |||||||
Other generations
Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet