Pokémechanics
Black 2 & White 2

#147Dratini

Type
Species
Dragon Pokémon
Height
1.8 m
Weight
3.3 kg

Dratini

Black 2 & White 2
It is called the “Mirage Pokémon” because so few have seen it. Its shed skin has been found.

Base stats

EVs: +1 Attack

HP41
Attack64
Defense45
Sp. Atk50
Sp. Def50
Speed50
Total300

Abilities

Shed Skin
Has a 33% chance of curing any major status ailment after each turn.
Marvel Scale (hidden)
Increases Defense to 1.5× with a major status ailment.

Locations

Black 2
Super Rod
Dragonspiral TowerLv 40-7060%
Super Rod Spots
Dragonspiral TowerLv 40-6040%
White 2
Gift
Floccesy TownLv 1100%
Super Rod
Dragonspiral TowerLv 40-7060%
Super Rod Spots
Dragonspiral TowerLv 40-6040%

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x0.5
  • x1
  • x2
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Wrap
Physical
15
90
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
5Thunder Wave
Status
--
90
20
--
Paralyzes the target.
11Twister
Special
40
100
20
20
Has a chance to make the target flinch.
15Dragon Rage
Special
--
100
10
--
Inflicts 40 points of damage.
21Slam
Physical
80
75
20
--
Inflicts regular damage with no additional effect.
25Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
31Dragon Tail
Physical
60
90
10
--
Ends wild battles. Forces trainers to switch Pokémon.
35Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
41Dragon Rush
Physical
100
75
10
20
Has a chance to make the target flinch.
45Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
51Dragon Dance
Status
--
--
20
--
Raises the user’s Attack and Speed by one stage.
55Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
61Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Aqua Jet
Physical
40
100
20
--
Inflicts regular damage with no additional effect.
Dragon Breath
Special
60
100
20
30
Has a chance to paralyze the target.
Dragon Dance
Status
--
--
20
--
Raises the user’s Attack and Speed by one stage.
Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
Dragon Rush
Physical
100
75
10
20
Has a chance to make the target flinch.
Extreme Speed
Physical
80
100
5
--
Inflicts regular damage with no additional effect.
Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Mist
Status
--
--
30
--
Protects the user’s stats from being changed by enemy moves.
Supersonic
Status
--
55
20
--
Confuses the target.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM05Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM24Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM25Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM59Incinerate
Special
60
100
15
--
Destroys the target’s held berry.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM82Dragon Tail
Physical
60
90
10
--
Ends wild battles. Forces trainers to switch Pokémon.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
Bind
Physical
15
85
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Draco Meteor
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet