- Species
- Skunk Pokémon
- Type
- Catch rate
- 60
- Growth
- Medium
- Height
- 1.0 m
- Weight
- 38.0 kg
- Gender
- 50% ♂ 50% ♀
- Egg cycles
- 20
- Base friendship
- 70
Base stats
EVs: +2 HP
| HP | 103 | |
|---|---|---|
| Attack | 93 | |
| Defense | 67 | |
| Sp. Atk | 71 | |
| Sp. Def | 61 | |
| Speed | 84 | |
| Total | 479 |
Abilities
- Stench
- Has a 10% chance of making target Pokémon flinch with each hit.
- Aftermath
- Damages the attacker for 1/4 its max HP when knocked out by a contact move.
- Keen Eye (hidden)
- Prevents accuracy from being lowered.
Locations
PokéAPI has no location data for Brilliant Diamond & Shining Pearl yet.
Damage taken
- x1
- x1
- x1
- x0.5
- x2
- x1
- x1
- x0.5
- x1
- x1
- x1
- x0.5
- x1
- x0
- x1
- x1
- x0.5
- x1
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| -- | Flamethrower | Special | 90 | 100 | 15 | 10 | ||
Has a chance to burn the target. | ||||||||
| 1 | Feint | Physical | 30 | 100 | 10 | -- | ||
Hits through Protect and Detect. | ||||||||
| 1 | Flamethrower | Special | 90 | 100 | 15 | 10 | ||
Has a chance to burn the target. | ||||||||
| 1 | Poison Gas | Status | -- | 90 | 40 | -- | ||
Poisons the target. | ||||||||
| 1 | Scratch | Physical | 40 | 100 | 35 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 1 | Smokescreen | Status | -- | 100 | 20 | -- | ||
Lowers the target’s accuracy by one stage. | ||||||||
| 9 | Acid Spray | Special | 40 | 100 | 20 | 100 | ||
Lowers the target’s Special Defense by two stages. | ||||||||
| 12 | Fury Swipes | Physical | 18 | 80 | 15 | -- | ||
Hits 2-5 times in one turn. | ||||||||
| 15 | Focus Energy | Status | -- | -- | 30 | -- | ||
Increases the user’s chance to score a critical hit. | ||||||||
| 18 | Bite | Physical | 60 | 100 | 25 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| 21 | Venoshock | Special | 65 | 100 | 10 | -- | ||
Inflicts double damage if the target is Poisoned. | ||||||||
| 24 | Screech | Status | -- | 85 | 40 | -- | ||
Lowers the target’s Defense by two stages. | ||||||||
| 27 | Toxic | Status | -- | 90 | 10 | -- | ||
Badly poisons the target, inflicting more damage every turn. | ||||||||
| 30 | Sucker Punch | Physical | 70 | 100 | 5 | -- | ||
Only works if the target is about to use a damaging move. | ||||||||
| 33 | Memento | Status | -- | 100 | 10 | -- | ||
Lowers the target’s Attack and Special Attack by two stages. User faints. | ||||||||
| 38 | Night Slash | Physical | 70 | 100 | 15 | -- | ||
Has an increased chance for a critical hit. | ||||||||
| 43 | Belch | Special | 120 | 90 | 10 | -- | ||
Can only be used after the user has eaten a berry. | ||||||||
| 48 | Venom Drench | Status | -- | 100 | 20 | 100 | ||
Lowers the target’s Attack, Special Attack, and Speed by one stage if it is poisoned. | ||||||||
| 53 | Explosion | Physical | 250 | 100 | 5 | -- | ||
User faints. | ||||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Attract | Status | -- | 100 | 15 | -- | |||
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||||||||
| Dark Pulse | Special | 80 | 100 | 15 | 20 | |||
Has a chance to make the target flinch. | ||||||||
| Dig | Physical | 80 | 100 | 10 | -- | |||
User digs underground, dodging all attacks, and hits next turn. | ||||||||
| Double Team | Status | -- | -- | 15 | -- | |||
Raises the user’s evasion by one stage. | ||||||||
| Endure | Status | -- | -- | 10 | -- | |||
Prevents the user’s HP from lowering below 1 this turn. | ||||||||
| Explosion | Physical | 250 | 100 | 5 | -- | |||
User faints. | ||||||||
| Facade | Physical | 70 | 100 | 20 | -- | |||
Power doubles if user is burned, paralyzed, or poisoned. | ||||||||
| Fire Blast | Special | 110 | 85 | 5 | 10 | |||
Has a chance to burn the target. | ||||||||
| Flamethrower | Special | 90 | 100 | 15 | 10 | |||
Has a chance to burn the target. | ||||||||
| Giga Impact | Physical | 150 | 90 | 5 | -- | |||
User foregoes its next turn to recharge. | ||||||||
| Hyper Beam | Special | 150 | 90 | 5 | -- | |||
User foregoes its next turn to recharge. | ||||||||
| Iron Tail | Physical | 100 | 75 | 15 | 30 | |||
Has a chance to lower the target’s Defense by one stage. | ||||||||
| Payback | Physical | 50 | 100 | 10 | -- | |||
Power is doubled if the target has already moved this turn. | ||||||||
| Poison Jab | Physical | 80 | 100 | 20 | 30 | |||
Has a chance to poison the target. | ||||||||
| Protect | Status | -- | -- | 10 | -- | |||
Prevents any moves from hitting the user this turn. | ||||||||
| Rain Dance | Status | -- | -- | 5 | -- | |||
Changes the weather to rain for five turns. | ||||||||
| Rest | Status | -- | -- | 5 | -- | |||
User sleeps for two turns, completely healing itself. | ||||||||
| Roar | Status | -- | -- | 20 | -- | |||
Immediately ends wild battles. Forces trainers to switch Pokémon. | ||||||||
| Shadow Ball | Special | 80 | 100 | 15 | 20 | |||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
| Shadow Claw | Physical | 70 | 100 | 15 | -- | |||
Has an increased chance for a critical hit. | ||||||||
| Sleep Talk | Status | -- | -- | 10 | -- | |||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | ||||||||
| Sludge Bomb | Special | 90 | 100 | 10 | 30 | |||
Has a chance to poison the target. | ||||||||
| Substitute | Status | -- | -- | 10 | -- | |||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
| Sunny Day | Status | -- | -- | 5 | -- | |||
Changes the weather to sunny for five turns. | ||||||||
| Swagger | Status | -- | 85 | 15 | -- | |||
Raises the target’s Attack by two stages and confuses the target. | ||||||||
| Taunt | Status | -- | 100 | 20 | -- | |||
For the next few turns, the target can only use damaging moves. | ||||||||
| Thief | Physical | 60 | 100 | 25 | -- | |||
Takes the target’s item. | ||||||||
| Torment | Status | -- | 100 | 15 | -- | |||
Prevents the target from using the same move twice in a row. | ||||||||
| Toxic | Status | -- | 90 | 10 | -- | |||
Badly poisons the target, inflicting more damage every turn. | ||||||||
| HM01 | Cut | Physical | 50 | 95 | 30 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| HM04 | Strength | Physical | 80 | 100 | 15 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| HM05 | Defog | Status | -- | -- | 15 | -- | ||
Lowers the target’s evasion by one stage. Removes field effects from the enemy field. | ||||||||
| HM06 | Rock Smash | Physical | 40 | 100 | 15 | 50 | ||
Has a chance to lower the target’s Defense by one stage. | ||||||||
| TM63 | Nasty Plot | Status | -- | -- | 20 | -- | ||
Raises the user’s Special Attack by two stages. | ||||||||
| TM78 | Snarl | Special | 55 | 95 | 15 | 100 | ||
Has a chance to lower the target’s Special Attack by one stage. | ||||||||
Other generations
Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Scarlet & Violet