Pokémechanics
Brilliant Diamond & Shining Pearl

#300Skitty

Skitty as it appears in Brilliant Diamond & Shining PearlShiny Skitty as it appears in Brilliant Diamond & Shining Pearl
Species
Kitten Pokémon
Type
Catch rate
255
Growth
Fast
Height
0.6 m
Weight
11.0 kg
Gender
25% ♂ 75% ♀
Egg cycles
15
Base friendship
70

Base stats

EVs: +1 Speed

HP50
Attack45
Defense45
Sp. Atk35
Sp. Def35
Speed50
Total260

Abilities

Cute Charm
Has a 30% chance of infatuating attacking Pokémon on contact.
Normalize
Makes the Pokémon's moves all act Normal-type.
Wonder Skin (hidden)
Lowers incoming non-damaging moves' base accuracy to exactly 50%.

Locations

PokéAPI has no location data for Brilliant Diamond & Shining Pearl yet.

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Fake Out
Physical
40
100
10
100
Can only be used as the first move after the user enters battle. Causes the target to flinch.
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Tail Whip
Status
--
100
30
--
Lowers the target’s Defense by one stage.
4Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
7Sing
Status
--
55
15
--
Puts the target to sleep.
10Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
13Disarming Voice
Special
40
--
15
--
Never misses.
16Fury Swipes
Physical
18
80
15
--
Hits 2-5 times in one turn.
19Copycat
Status
--
--
20
--
Uses the target’s last used move.
22Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
25Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
31Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
34Covet
Physical
60
100
25
--
Takes the target’s item.
37Heal Bell
Status
--
--
5
--
Cures the entire party of major status effects.
40Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
43Baby-Doll Eyes
Status
--
100
30
--
Lowers the target’s Attack by one stage.
46Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Baton Pass
Status
--
--
40
--
Allows the trainer to switch out the user and pass effects along to its replacement.
Cosmic Power
Status
--
--
20
--
Raises the user’s Defense and Special Defense by one stage.
Fake Out
Physical
40
100
10
100
Can only be used as the first move after the user enters battle. Causes the target to flinch.
Fake Tears
Status
--
100
20
--
Lowers the target’s Special Defense by two stages.
Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
Last Resort
Physical
140
100
5
--
Can only be used after all of the user’s other moves have been used.
Simple Beam
Status
--
100
15
--
Changes the target’s ability to Simple.
Sucker Punch
Physical
70
100
5
--
Only works if the target is about to use a damaging move.
Tickle
Status
--
100
20
--
Lowers the target’s Attack and Defense by one stage.
Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
Wish
Status
--
--
10
--
User will recover half its max HP at the end of the next turn.
Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
Shock Wave
Special
60
--
20
--
Never misses.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
Thunder Wave
Status
--
90
20
--
Paralyzes the target.
Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM10Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TM63Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon