Pokémechanics
Brilliant Diamond & Shining Pearl

#302Sableye

Sableye as it appears in Brilliant Diamond & Shining PearlShiny Sableye as it appears in Brilliant Diamond & Shining Pearl
Species
Darkness Pokémon
Type
Catch rate
45
Growth
Medium Slow
Height
0.5 m
Weight
11.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
25
Base friendship
35

Base stats

EVs: +1 Attack, +1 Defense

HP50
Attack75
Defense75
Sp. Atk65
Sp. Def65
Speed50
Total380

Abilities

Keen Eye
Prevents accuracy from being lowered.
Stall
Makes the Pokémon move last within its move's priority bracket.
Prankster (hidden)
Raises non-damaging moves' priority by one stage.

Locations

PokéAPI has no location data for Brilliant Diamond & Shining Pearl yet.

Damage taken

  • x0
  • x0
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x1
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Scratch
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
3Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
6Confuse Ray
Status
--
100
10
--
Confuses the target.
9Shadow Sneak
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
12Fake Out
Physical
40
100
10
100
Can only be used as the first move after the user enters battle. Causes the target to flinch.
15Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
18Detect
Status
--
--
5
--
Prevents any moves from hitting the user this turn.
21Night Shade
Special
--
100
15
--
Inflicts damage equal to the user’s level.
24Fury Swipes
Physical
18
80
15
--
Hits 2-5 times in one turn.
27Knock Off
Physical
65
100
20
--
Target drops its held item.
30Quash
Status
--
100
15
--
Makes the target act last this turn.
33Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
36Mean Look
Status
--
--
5
--
Prevents the target from leaving battle.
39Power Gem
Special
80
100
20
--
Inflicts regular damage with no additional effect.
42Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
45Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
48Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Feint
Physical
30
100
10
--
Hits through Protect and Detect.
Flatter
Status
--
100
15
--
Raises the target’s Special Attack by one stage and confuses the target.
Imprison
Status
--
--
10
--
Prevents the target from using any moves that the user also knows.
Mean Look
Status
--
--
5
--
Prevents the target from leaving battle.
Metal Burst
Physical
--
100
10
--
Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage.
Moonlight
Status
--
--
5
--
Heals the user by half its max HP. Affected by weather.
Recover
Status
--
--
5
--
Heals the user by half its max HP.
Sucker Punch
Physical
70
100
5
--
Only works if the target is about to use a damaging move.
Trick
Status
--
100
10
--
User and target swap items.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Aerial Ace
Physical
60
--
20
--
Never misses.
Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
Drain Punch
Physical
75
100
10
--
Drains half the damage inflicted to heal the user.
Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
Gyro Ball
Physical
--
100
5
--
Power raises when the user has lower Speed, up to a maximum of 150.
Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
Shock Wave
Special
60
--
20
--
Never misses.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
Thief
Physical
60
100
25
--
Takes the target’s item.
Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
Will-O-Wisp
Status
--
85
15
--
Burns the target.
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM21Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.
TM27Low Sweep
Physical
65
100
20
100
Lowers the target’s Speed by one stage.
TM63Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
TM78Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Scarlet & Violet