Pokémechanics
Brilliant Diamond & Shining Pearl

#272Ludicolo

Ludicolo as it appears in Brilliant Diamond & Shining PearlShiny Ludicolo as it appears in Brilliant Diamond & Shining Pearl
Species
Carefree Pokémon
Type
Catch rate
45
Growth
Medium Slow
Height
1.5 m
Weight
55.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
15
Base friendship
70

Base stats

EVs: +3 Sp. Def

HP80
Attack70
Defense70
Sp. Atk90
Sp. Def100
Speed70
Total480

Abilities

Swift Swim
Doubles Speed during rain.
Rain Dish
Heals for 1/16 max HP after each turn during rain.
Own Tempo (hidden)
Prevents confusion.

Locations

PokéAPI has no location data for Brilliant Diamond & Shining Pearl yet.

Damage taken

  • x1
  • x1
  • x2
  • x2
  • x0.5
  • x1
  • x2
  • x1
  • x0.5
  • x1
  • x0.25
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Absorb
Special
20
100
25
--
Drains half the damage inflicted to heal the user.
1Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
1Bubble Beam
Special
65
100
20
10
Has a chance to lower the target’s Speed by one stage.
1Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
1Fake Out
Physical
40
100
10
100
Can only be used as the first move after the user enters battle. Causes the target to flinch.
1Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
1Fury Swipes
Physical
18
80
15
--
Hits 2-5 times in one turn.
1Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
1Knock Off
Physical
65
100
20
--
Target drops its held item.
1Mega Drain
Special
40
100
15
--
Drains half the damage inflicted to heal the user.
1Mist
Status
--
--
30
--
Protects the user’s stats from being changed by enemy moves.
1Nature Power
Status
--
--
20
--
Uses a move which depends upon the terrain.
1Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
1Teeter Dance
Status
--
100
20
--
Confuses the target.
1Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
1Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
Bullet Seed
Physical
25
100
30
--
Hits 2-5 times in one turn.
Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
Drain Punch
Physical
75
100
10
--
Drains half the damage inflicted to heal the user.
Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
Thief
Physical
60
100
25
--
Takes the target’s item.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
HM07Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
HM08Rock Climb
Physical
90
85
20
20
Has a chance to confuse the target.
TM49Scald
Special
80
100
15
30
Has a chance to burn the target.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Scarlet & Violet