Pokémechanics
Brilliant Diamond & Shining Pearl

#472Gliscor

Gliscor as it appears in Brilliant Diamond & Shining PearlShiny Gliscor as it appears in Brilliant Diamond & Shining Pearl
Type
Species
Fang Scorpion Pokémon
Height
2.0 m
Weight
42.5 kg

Base stats

EVs: +2 Defense

HP75
Attack95
Defense125
Sp. Atk45
Sp. Def75
Speed95
Total510

Abilities

Hyper Cutter
Prevents Attack from being lowered by other Pokémon.
Sand Veil
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
Poison Heal (hidden)
Heals for 1/8 max HP after each turn when poisoned in place of damage.

Locations

PokéAPI has no location data for Brilliant Diamond & Shining Pearl yet.

Damage taken

  • x1
  • x0.5
  • x1
  • x0.5
  • x0
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x2
  • x1
  • x0
  • x1
  • x4
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Fire Fang
Physical
65
95
15
10
Has a chance to burn the target and a chance to make the target flinch.
1Guillotine
Physical
--
30
5
--
Causes a one-hit KO.
1Harden
Status
--
--
30
--
Raises the user’s Defense by one stage.
1Ice Fang
Physical
65
95
15
10
Has a chance to freeze the target and a chance to make the target flinch.
1Knock Off
Physical
65
100
20
--
Target drops its held item.
1Night Slash
Physical
70
100
15
--
Has an increased chance for a critical hit.
1Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
1Poison Sting
Physical
15
100
35
30
Has a chance to poison the target.
1Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
1Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
1Thunder Fang
Physical
65
95
15
10
Has a chance to paralyze the target and a chance to make the target flinch.
4Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
7Harden
Status
--
--
30
--
Raises the user’s Defense by one stage.
10Knock Off
Physical
65
100
20
--
Target drops its held item.
13Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
16Fury Cutter
Physical
40
95
20
--
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
19Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
22Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
27Night Slash
Physical
70
100
15
--
Has an increased chance for a critical hit.
30U-turn
Physical
70
100
20
--
User must switch out after attacking.
35Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
40X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
45Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
50Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
55Guillotine
Physical
--
30
5
--
Causes a one-hit KO.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Aerial Ace
Physical
60
--
20
--
Never misses.
Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
Rock Polish
Status
--
--
20
--
Raises the user’s Speed by two stages.
Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
Roost
Status
--
--
5
--
Heals the user by half its max HP.
Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
Steel Wing
Physical
70
90
25
10
Has a chance to raise the user’s Defense by one stage.
Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
Thief
Physical
60
100
25
--
Takes the target’s item.
Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
U-turn
Physical
70
100
20
--
User must switch out after attacking.
X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM05Defog
Status
--
--
15
--
Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM83Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.

Other generations

Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Scarlet & Violet