Pokémechanics
Black 2 & White 2

#472Gliscor

Species
Fang Scorpion Pokémon
Type
Catch rate
30
Growth
Medium Slow
Height
2.0 m
Weight
42.5 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Gliscor

Black 2 & White 2
It dances silently through the sky. When it approaches prey, it can land a critical hit in an instant.

Base stats

EVs: +2 Defense

HP75
Attack95
Defense125
Sp. Atk45
Sp. Def75
Speed95
Total510

Abilities

Hyper Cutter
Prevents Attack from being lowered by other Pokémon.
Sand Veil
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
Poison Heal (hidden)
Heals for 1/8 max HP after each turn when poisoned in place of damage.

Locations

Black 2
Grass Spots
Route 11Lv 395%
Route 15Lv 575%
Route 23Lv 515%
White 2
Grass Spots
Route 11Lv 395%
Route 15Lv 575%
Route 23Lv 515%

Damage taken

  • x1
  • x0.5
  • x1
  • x0.5
  • x0
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x2
  • x1
  • x0
  • x1
  • x4
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Fire Fang
Physical
65
95
15
10
Has a chance to burn the target and a chance to make the target flinch.
1Harden
Status
--
--
30
--
Raises the user’s Defense by one stage.
1Ice Fang
Physical
65
95
15
10
Has a chance to freeze the target and a chance to make the target flinch.
1Knock Off
Physical
65
100
20
--
Target drops its held item.
1Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
1Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
1Thunder Fang
Physical
65
95
15
10
Has a chance to paralyze the target and a chance to make the target flinch.
4Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
7Harden
Status
--
--
30
--
Raises the user’s Defense by one stage.
10Knock Off
Physical
65
100
20
--
Target drops its held item.
13Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
16Fury Cutter
Physical
40
95
20
--
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
19Feint Attack
Physical
60
--
20
--
Never misses.
22Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
27Night Slash
Physical
70
100
15
--
Has an increased chance for a critical hit.
30U-turn
Physical
70
100
20
--
User must switch out after attacking.
35Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
40X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
45Sky Uppercut
Physical
85
90
15
--
Inflicts regular damage and can hit Bounce and Fly users.
50Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
55Guillotine
Physical
--
30
5
--
Causes a one-hit KO.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM01Hone Claws
Status
--
--
15
--
Raises the user’s Attack and accuracy by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM09Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM41Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM54False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM62Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM69Rock Polish
Status
--
--
20
--
Raises the user’s Speed by two stages.
TM71Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM75Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM76Struggle Bug
Special
50
100
20
100
Has a chance to lower the target’s Special Attack by one stage.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM81X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM84Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM89U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
Bug Bite
Physical
60
100
20
--
If target has a berry, inflicts double damage and uses the berry.
Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Knock Off
Physical
65
100
20
--
Target drops its held item.
Roost
Status
--
--
5
--
Heals the user by half its max HP.
Sky Attack
Physical
140
90
5
30
User charges for one turn before attacking. Has a chance to make the target flinch.
Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.

Other generations

Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet