- Species
- Long Tail Pokémon
- Type
- Catch rate
- 45
- Growth
- Fast
- Height
- 0.8 m
- Weight
- 11.5 kg
- Gender
- 50% ♂ 50% ♀
- Egg cycles
- 20
- Base friendship
- 70
Base stats
EVs: +1 Speed
| HP | 55 | |
|---|---|---|
| Attack | 70 | |
| Defense | 55 | |
| Sp. Atk | 40 | |
| Sp. Def | 55 | |
| Speed | 85 | |
| Total | 360 |
Abilities
- Run Away
- Ensures success fleeing from wild battles.
- Pickup
- Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.
- Skill Link (hidden)
- Extends two-to-five-hit moves and Triple Kick to their full length every time.
Locations
PokéAPI has no location data for Brilliant Diamond & Shining Pearl yet.
Damage taken
- x1
- x2
- x1
- x1
- x1
- x1
- x1
- x0
- x1
- x1
- x1
- x1
- x1
- x1
- x1
- x1
- x1
- x1
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| 1 | Scratch | Physical | 40 | 100 | 35 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 1 | Tail Whip | Status | -- | 100 | 30 | -- | ||
Lowers the target’s Defense by one stage. | ||||||||
| 4 | Sand Attack | Status | -- | 100 | 15 | -- | ||
Lowers the target’s accuracy by one stage. | ||||||||
| 8 | Astonish | Physical | 30 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| 11 | Baton Pass | Status | -- | -- | 40 | -- | ||
Allows the trainer to switch out the user and pass effects along to its replacement. | ||||||||
| 15 | Tickle | Status | -- | 100 | 20 | -- | ||
Lowers the target’s Attack and Defense by one stage. | ||||||||
| 18 | Fury Swipes | Physical | 18 | 80 | 15 | -- | ||
Hits 2-5 times in one turn. | ||||||||
| 22 | Swift | Special | 60 | -- | 20 | -- | ||
Never misses. | ||||||||
| 25 | Screech | Status | -- | 85 | 40 | -- | ||
Lowers the target’s Defense by two stages. | ||||||||
| 29 | Agility | Status | -- | -- | 30 | -- | ||
Raises the user’s Speed by two stages. | ||||||||
| 32 | Double Hit | Physical | 35 | 90 | 10 | -- | ||
Hits twice in one turn. | ||||||||
| 36 | Fling | Physical | -- | 100 | 10 | -- | ||
Throws held item at the target; power depends on the item. | ||||||||
| 39 | Nasty Plot | Status | -- | -- | 20 | -- | ||
Raises the user’s Special Attack by two stages. | ||||||||
| 43 | Last Resort | Physical | 140 | 100 | 5 | -- | ||
Can only be used after all of the user’s other moves have been used. | ||||||||
| Egg | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Agility | Status | -- | -- | 30 | -- | ||
Raises the user’s Speed by two stages. | |||||||
| Beat Up | Physical | -- | 100 | 10 | -- | ||
Hits once for every conscious Pokémon the trainer has. | |||||||
| Bounce | Physical | 85 | 85 | 5 | 30 | ||
User bounces high into the air, dodging all attacks, and hits next turn. | |||||||
| Counter | Physical | -- | 100 | 20 | -- | ||
Inflicts twice the damage the user received from the last physical hit it took. | |||||||
| Covet | Physical | 60 | 100 | 25 | -- | ||
Takes the target’s item. | |||||||
| Fake Out | Physical | 40 | 100 | 10 | 100 | ||
Can only be used as the first move after the user enters battle. Causes the target to flinch. | |||||||
| Quick Guard | Status | -- | -- | 15 | -- | ||
Prevents any priority moves from hitting friendly Pokémon this turn. | |||||||
| Revenge | Physical | 60 | 100 | 10 | -- | ||
Inflicts double damage if the user takes damage before attacking this turn. | |||||||
| Screech | Status | -- | 85 | 40 | -- | ||
Lowers the target’s Defense by two stages. | |||||||
| Slam | Physical | 80 | 75 | 20 | -- | ||
Inflicts regular damage with no additional effect. | |||||||
| Spite | Status | -- | 100 | 10 | -- | ||
Lowers the PP of the target’s last used move by 4. | |||||||
| Switcheroo | Status | -- | 100 | 10 | -- | ||
User and target swap items. | |||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Aerial Ace | Physical | 60 | -- | 20 | -- | |||
Never misses. | ||||||||
| Attract | Status | -- | 100 | 15 | -- | |||
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||||||||
| Brick Break | Physical | 75 | 100 | 15 | -- | |||
Destroys Reflect and Light Screen. | ||||||||
| Dig | Physical | 80 | 100 | 10 | -- | |||
User digs underground, dodging all attacks, and hits next turn. | ||||||||
| Double Team | Status | -- | -- | 15 | -- | |||
Raises the user’s evasion by one stage. | ||||||||
| Dream Eater | Special | 100 | 100 | 15 | -- | |||
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | ||||||||
| Endure | Status | -- | -- | 10 | -- | |||
Prevents the user’s HP from lowering below 1 this turn. | ||||||||
| Facade | Physical | 70 | 100 | 20 | -- | |||
Power doubles if user is burned, paralyzed, or poisoned. | ||||||||
| Fling | Physical | -- | 100 | 10 | -- | |||
Throws held item at the target; power depends on the item. | ||||||||
| Focus Punch | Physical | 150 | 100 | 20 | -- | |||
If the user takes damage before attacking, the attack is canceled. | ||||||||
| Grass Knot | Special | -- | 100 | 20 | -- | |||
Inflicts more damage to heavier targets, with a maximum of 120 power. | ||||||||
| Iron Tail | Physical | 100 | 75 | 15 | 30 | |||
Has a chance to lower the target’s Defense by one stage. | ||||||||
| Payback | Physical | 50 | 100 | 10 | -- | |||
Power is doubled if the target has already moved this turn. | ||||||||
| Protect | Status | -- | -- | 10 | -- | |||
Prevents any moves from hitting the user this turn. | ||||||||
| Rain Dance | Status | -- | -- | 5 | -- | |||
Changes the weather to rain for five turns. | ||||||||
| Rest | Status | -- | -- | 5 | -- | |||
User sleeps for two turns, completely healing itself. | ||||||||
| Shadow Ball | Special | 80 | 100 | 15 | 20 | |||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
| Shadow Claw | Physical | 70 | 100 | 15 | -- | |||
Has an increased chance for a critical hit. | ||||||||
| Shock Wave | Special | 60 | -- | 20 | -- | |||
Never misses. | ||||||||
| Sleep Talk | Status | -- | -- | 10 | -- | |||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | ||||||||
| Solar Beam | Special | 120 | 100 | 10 | -- | |||
Requires a turn to charge before attacking. | ||||||||
| Substitute | Status | -- | -- | 10 | -- | |||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
| Sunny Day | Status | -- | -- | 5 | -- | |||
Changes the weather to sunny for five turns. | ||||||||
| Swagger | Status | -- | 85 | 15 | -- | |||
Raises the target’s Attack by two stages and confuses the target. | ||||||||
| Taunt | Status | -- | 100 | 20 | -- | |||
For the next few turns, the target can only use damaging moves. | ||||||||
| Thief | Physical | 60 | 100 | 25 | -- | |||
Takes the target’s item. | ||||||||
| Thunder | Special | 110 | 70 | 10 | 30 | |||
Has a chance to paralyze the target. | ||||||||
| Thunder Wave | Status | -- | 90 | 20 | -- | |||
Paralyzes the target. | ||||||||
| Thunderbolt | Special | 90 | 100 | 15 | 10 | |||
Has a chance to paralyze the target. | ||||||||
| U-turn | Physical | 70 | 100 | 20 | -- | |||
User must switch out after attacking. | ||||||||
| Water Pulse | Special | 60 | 100 | 20 | 20 | |||
Has a chance to confuse the target. | ||||||||
| HM01 | Cut | Physical | 50 | 95 | 30 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| HM04 | Strength | Physical | 80 | 100 | 15 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| HM06 | Rock Smash | Physical | 40 | 100 | 15 | 50 | ||
Has a chance to lower the target’s Defense by one stage. | ||||||||
| TM10 | Work Up | Status | -- | -- | 30 | -- | ||
Raises the user’s Attack and Special Attack by one stage each. | ||||||||
| TM27 | Low Sweep | Physical | 65 | 100 | 20 | 100 | ||
Lowers the target’s Speed by one stage. | ||||||||
| TM63 | Nasty Plot | Status | -- | -- | 20 | -- | ||
Raises the user’s Special Attack by two stages. | ||||||||
Other generations
Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Scarlet & Violet