Pokémechanics
Black & White

#211Qwilfish

Species
Balloon Pokémon
Type
Catch rate
45
Growth
Medium
Height
0.5 m
Weight
3.9 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Qwilfish

Black & White
It shoots the poison spines on its body in all directions. Its round form makes it a poor swimmer.

Base stats

EVs: +1 Attack

HP65
Attack95
Defense75
Sp. Atk55
Sp. Def55
Speed85
Total430

Base stats shown are as of Black & White.

Abilities

Poison Point
Has a 30% chance of poisoning attacking Pokémon on contact.
Swift Swim
Doubles Speed during rain.
Intimidate (hidden)
Lowers opponents' Attack one stage upon entering battle.

Locations

Black
Super Rod Spots
P2 LaboratoryLv 35-6040%
Route 17Lv 35-6040%
Route 18Lv 35-6040%
White
Super Rod Spots
P2 LaboratoryLv 35-6040%
Route 17Lv 35-6040%
Route 18Lv 35-6040%

Damage taken

  • x1
  • x0.5
  • x1
  • x0.5
  • x2
  • x1
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x1
  • x2
  • x2
  • x0.5
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Poison Sting
Physical
15
100
35
30
Has a chance to poison the target.
1Spikes
Status
--
--
20
--
Scatters Spikes, hurting opposing Pokémon that switch in.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
9Harden
Status
--
--
30
--
Raises the user’s Defense by one stage.
9Minimize
Status
--
--
10
--
Raises the user’s evasion by two stages.
13Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
17Rollout
Physical
30
90
20
--
Power doubles every turn this move is used in succession after the first, resetting after five turns.
21Toxic Spikes
Status
--
--
20
--
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
25Spit Up
Special
--
100
10
--
Power is 100 times the amount of energy Stockpiled.
25Stockpile
Status
--
--
20
--
Stores energy up to three times for use with Spit Up and Swallow.
29Revenge
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
33Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
37Pin Missile
Physical
25
95
20
--
Hits 2-5 times in one turn.
41Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
45Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
49Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
53Destiny Bond
Status
--
--
5
--
If the user faints this turn, the target automatically will, too.
57Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Acid Spray
Special
40
100
20
100
Lowers the target’s Special Defense by two stages.
Aqua Jet
Physical
40
100
20
--
Inflicts regular damage with no additional effect.
Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
Bubble Beam
Special
65
100
20
10
Has a chance to lower the target’s Speed by one stage.
Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
Supersonic
Status
--
55
20
--
Confuses the target.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM05Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
HM06Dive
Physical
80
100
10
--
User dives underwater, dodging all attacks, and hits next turn.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM09Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM34Sludge Wave
Special
95
100
10
10
Has a chance to poison the target.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM55Scald
Special
80
100
15
30
Has a chance to burn the target.
TM64Explosion
Physical
250
100
5
--
User faints.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM74Gyro Ball
Physical
--
100
5
--
Power raises when the user has lower Speed, up to a maximum of 150.
TM84Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet