Pokémechanics
Black & White

#207Gligar

Type
Species
Fly Scorpion Pokémon
Height
1.1 m
Weight
64.8 kg

Gligar

Black & White
It glides as if sliding. It startles foes by clamping on to their faces, then jabs with its poison stinger.

Base stats

EVs: +1 Defense

HP65
Attack75
Defense105
Sp. Atk35
Sp. Def65
Speed85
Total430

Abilities

Hyper Cutter
Prevents Attack from being lowered by other Pokémon.
Sand Veil
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
Immunity (hidden)
Prevents poison.

Locations

Black
Dark Grass
Route 11Lv 57-6015%
Route 15Lv 5710%
Walking
Route 11Lv 47-5015%
Route 15Lv 47-4915%
White
Dark Grass
Route 11Lv 57-6015%
Route 15Lv 5710%
Walking
Route 11Lv 47-5015%
Route 15Lv 47-4915%

Damage taken

  • x1
  • x0.5
  • x1
  • x0.5
  • x0
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x2
  • x1
  • x0
  • x1
  • x4
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Poison Sting
Physical
15
100
35
30
Has a chance to poison the target.
5Sand Attack
Status
--
100
15
--
Lowers the target’s accuracy by one stage.
9Harden
Status
--
--
30
--
Raises the user’s Defense by one stage.
12Knock Off
Physical
65
100
20
--
Target drops its held item.
16Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
20Fury Cutter
Physical
40
95
20
--
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
23Feint Attack
Physical
60
--
20
--
Never misses.
27Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
31Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
34Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
38Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
42U-turn
Physical
70
100
20
--
User must switch out after attacking.
45X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
49Guillotine
Physical
--
30
5
--
Causes a one-hit KO.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
Baton Pass
Status
--
--
40
--
Allows the trainer to switch out the user and pass effects along to its replacement.
Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
Cross Poison
Physical
70
100
20
10
Has an increased chance for a critical hit and a chance to poison the target.
Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
Feint
Physical
30
100
10
--
Hits through Protect and Detect.
Metal Claw
Physical
50
95
35
10
Has a chance to raise the user’s Attack by one stage.
Night Slash
Physical
70
100
15
--
Has an increased chance for a critical hit.
Poison Tail
Physical
50
100
25
10
Has an increased chance for a critical hit and a chance to poison the target.
Power Trick
Status
--
--
10
--
User swaps Attack and Defense.
Razor Wind
Special
80
100
10
--
Requires a turn to charge before attacking.
Rock Climb
Physical
90
85
20
20
Has a chance to confuse the target.
Sand Tomb
Physical
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Wing Attack
Physical
60
100
35
--
Inflicts regular damage with no additional effect.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM01Hone Claws
Status
--
--
15
--
Raises the user’s Attack and accuracy by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM09Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM41Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM54False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM62Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM69Rock Polish
Status
--
--
20
--
Raises the user’s Speed by two stages.
TM71Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM75Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM76Struggle Bug
Special
50
100
20
100
Has a chance to lower the target’s Special Attack by one stage.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM81X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM84Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM89U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet