Pokémechanics
Black & White

#587Emolga

Species
Sky Squirrel Pokémon
Type
Catch rate
200
Growth
Medium
Height
0.4 m
Weight
5.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Emolga

Black
The energy made in its cheeks’ electric pouches is stored inside its membrane and released while it is gliding.
White
They live on treetops and glide using the inside of a cape-like membrane while discharging electricity.

Base stats

EVs: +2 Speed

HP55
Attack75
Defense60
Sp. Atk75
Sp. Def60
Speed103
Total428

Abilities

Static
Has a 30% chance of paralyzing attacking Pokémon on contact.
Motor Drive (hidden)
Absorbs Electric moves, raising Speed one stage.

Locations

Black
Grass Spots
Abundant ShrineLv 4810%
Dragonspiral TowerLv 3120%
Giant ChasmLv 4810%
Lostlorn ForestLv 2010%
Route 5Lv 2010%
Route 6Lv 23-2520%
Route 7Lv 2710%
Route 9Lv 3210%
Route 10Lv 3420%
Route 11Lv 4810%
Route 12Lv 4810%
Route 13Lv 4810%
Route 14Lv 4810%
Route 15Lv 4810%
Route 16Lv 2010%
Village BridgeLv 4810%
White
Grass Spots
Abundant ShrineLv 4810%
Dragonspiral TowerLv 3120%
Giant ChasmLv 4810%
Lostlorn ForestLv 2010%
Route 5Lv 2010%
Route 6Lv 23-2520%
Route 7Lv 2710%
Route 9Lv 3210%
Route 10Lv 3420%
Route 11Lv 4810%
Route 12Lv 4810%
Route 13Lv 4810%
Route 14Lv 4810%
Route 15Lv 4810%
Route 16Lv 2010%
Village BridgeLv 4810%

Damage taken

  • x1
  • x0.5
  • x0.5
  • x1
  • x0
  • x2
  • x0.5
  • x1
  • x0.5
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x2
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Thunder Shock
Special
40
100
30
10
Has a chance to paralyze the target.
4Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
7Tail Whip
Status
--
100
30
--
Lowers the target’s Defense by one stage.
10Charge
Status
--
--
20
--
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
13Spark
Physical
65
100
20
30
Has a chance to paralyze the target.
16Pursuit
Physical
40
100
20
--
Has double power against, and can hit, Pokémon attempting to switch out.
19Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
22Shock Wave
Special
60
--
20
--
Never misses.
26Electro Ball
Special
--
100
10
--
Power is higher when the user has greater Speed than the target, up to a maximum of 150.
30Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
34Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
38Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
42Volt Switch
Special
70
100
20
--
User must switch out after attacking.
46Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
50Discharge
Special
80
100
15
30
Has a chance to paralyze the target.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
Baton Pass
Status
--
--
40
--
Allows the trainer to switch out the user and pass effects along to its replacement.
Charm
Fairy
Status
--
100
20
--
Lowers the target’s Attack by two stages.
Covet
Physical
60
100
25
--
Takes the target’s item.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Roost
Status
--
--
5
--
Heals the user by half its max HP.
Shock Wave
Special
60
--
20
--
Never misses.
Tickle
Status
--
100
20
--
Lowers the target’s Attack and Defense by one stage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM24Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM25Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM57Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
TM62Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
TM70Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
TM72Volt Switch
Special
70
100
20
--
User must switch out after attacking.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM89U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM93Wild Charge
Physical
90
100
15
--
User receives 1/4 the damage it inflicts in recoil.

Other generations

Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield