Pokémechanics
X & Y

#189Jumpluff

Jumpluff as it appears in X & YShiny Jumpluff as it appears in X & Y
Type
Species
Cottonweed Pokémon
Height
0.8 m
Weight
3.0 kg

Jumpluff

X
Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
Y
Even in the fiercest wind, it can control its fluff to make its way to any place in the world it wants.

Base stats

EVs: +3 Speed

HP75
Attack55
Defense70
Sp. Atk55
Sp. Def95
Speed110
Total460

Abilities

Chlorophyll
Doubles Speed during strong sunlight.
Leaf Guard
Protects against major status ailments during strong sunlight.
Infiltrator (hidden)
Bypasses Light Screen, Reflect, and Safeguard.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x0.5
  • x2
  • x2
  • x0
  • x2
  • x1
  • x1
  • x1
  • x2
  • x0.5
  • x0.25
  • x1
  • x1
  • x4
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Splash
Status
--
--
40
--
Does nothing.
1Synthesis
Status
--
--
5
--
Heals the user by half its max HP. Affected by weather.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Tail Whip
Status
--
100
30
--
Lowers the target’s Defense by one stage.
4Synthesis
Status
--
--
5
--
Heals the user by half its max HP. Affected by weather.
6Tail Whip
Status
--
100
30
--
Lowers the target’s Defense by one stage.
8Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
10Fairy Wind
Special
40
100
30
--
Inflicts regular damage with no additional effect.
12Poison Powder
Status
--
75
35
--
Poisons the target.
14Stun Spore
Status
--
75
30
--
Paralyzes the target.
16Sleep Powder
Status
--
75
15
--
Puts the target to sleep.
20Bullet Seed
Physical
25
100
30
--
Hits 2-5 times in one turn.
24Leech Seed
Status
--
90
10
--
Seeds the target, stealing HP from it every turn.
29Mega Drain
Special
40
100
15
--
Drains half the damage inflicted to heal the user.
34Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
39Rage Powder
Status
--
--
20
--
Redirects the target’s single-target effects to the user for this turn.
44Cotton Spore
Status
--
100
40
--
Lowers the target’s Speed by two stages.
49U-turn
Physical
70
100
20
--
User must switch out after attacking.
54Worry Seed
Status
--
100
10
--
Changes the target’s ability to Insomnia.
59Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
64Bounce
Physical
85
85
5
30
User bounces high into the air, dodging all attacks, and hits next turn.
69Memento
Status
--
100
10
--
Lowers the target’s Attack and Special Attack by two stages. User faints.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM33Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM53Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM62Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM70Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
TM75Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM83Infestation
Special
20
100
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM86Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM89U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM99Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet