Pokémechanics
X & Y

#419Floatzel

Floatzel as it appears in X & YShiny Floatzel as it appears in X & Y
Type
Species
Sea Weasel Pokémon
Height
1.1 m
Weight
33.5 kg

Floatzel

X
It floats using its well-developed flotation sac. It assists in the rescues of drowning people.
Y
Its flotation sac developed as a result of pursuing aquatic prey. It can double as a rubber raft.

Base stats

EVs: +2 Speed

HP85
Attack105
Defense55
Sp. Atk85
Sp. Def50
Speed115
Total495

Abilities

Swift Swim
Doubles Speed during rain.
Water Veil (hidden)
Prevents burns.

Locations

X
Horde
Victory RoadLv 2970%
Purple Flowers
Route 21Lv 50-5240%
Red Flowers
Route 21Lv 5210%
Surfing
Couriway TownLv 44-4634%
Frost CavernLv 38-4068%
Route 15Lv 34-3634%
Route 16Lv 34-3634%
Route 21Lv 50-5234%
Victory RoadLv 57-59100%
Walking
Friend SafariLv 3033%
Yellow Flowers
Route 16Lv 35-3620%
Y
Horde
Victory RoadLv 2970%
Purple Flowers
Route 21Lv 50-5240%
Red Flowers
Route 21Lv 5210%
Surfing
Couriway TownLv 44-4634%
Frost CavernLv 38-4068%
Route 15Lv 34-3634%
Route 16Lv 34-3634%
Route 21Lv 50-5234%
Victory RoadLv 57-59100%
Walking
Friend SafariLv 3033%
Yellow Flowers
Route 16Lv 35-3620%

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Ice Fang
Physical
65
95
15
10
Has a chance to freeze the target and a chance to make the target flinch.
1Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
1Sonic Boom
Special
--
90
20
--
Inflicts 20 points of damage.
1Water Sport
Status
--
--
15
--
Halves all Fire-type damage.
4Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
7Water Sport
Status
--
--
15
--
Halves all Fire-type damage.
11Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
15Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
18Pursuit
Physical
40
100
20
--
Has double power against, and can hit, Pokémon attempting to switch out.
21Swift
Special
60
--
20
--
Never misses.
24Aqua Jet
Physical
40
100
20
--
Inflicts regular damage with no additional effect.
29Double Hit
Physical
35
90
10
--
Hits twice in one turn.
35Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
41Razor Wind
Special
80
100
10
--
Requires a turn to charge before attacking.
46Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
51Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
57Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM05Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TM05Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM08Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM41Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM49Echoed Voice
Special
40
100
15
--
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM52Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM55Scald
Special
80
100
15
30
Has a chance to burn the target.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM98Power-Up Punch
Physical
40
100
20
100
Raises the user’s Attack by one stage after inflicting damage.

Other generations

Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet