Pokémechanics
X & Y

#654Braixen

Braixen as it appears in X & YShiny Braixen as it appears in X & Y
Type
Species
Fox Pokémon
Height
1.0 m
Weight
14.5 kg

Braixen

X
It has a twig stuck in its tail. With friction from its tail fur, it sets the twig on fire and launches into battle.
Y
When the twig is plucked from its tail, friction sets the twig alight. The flame is used to send signals to its allies.

Base stats

EVs: +2 Sp. Atk

HP59
Attack59
Defense58
Sp. Atk90
Sp. Def70
Speed73
Total409

Abilities

Blaze
Strengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less.
Magician (hidden)
Steals the target's held item when the bearer uses a damaging move.

Locations

X
Walking
Friend SafariLv 3033%
Y
Walking
Friend SafariLv 3033%

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x2
  • x2
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x2
  • x0.5
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Scratch
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Tail Whip
Status
--
100
30
--
Lowers the target’s Defense by one stage.
5Ember
Special
40
100
25
10
Has a chance to burn the target.
11Howl
Status
--
--
40
--
Raises the user’s Attack by one stage.
14Flame Charge
Physical
50
100
20
100
Inflicts regular damage. Raises the user’s Speed by one stage.
18Psybeam
Special
65
100
20
10
Has a chance to confuse the target.
22Fire Spin
Special
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
27Lucky Chant
Status
--
--
30
--
Prevents the target from scoring critical hits for five turns.
30Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
34Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
41Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
45Will-O-Wisp
Status
--
85
15
--
Burns the target.
48Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
51Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
53Magic Room
Status
--
--
10
--
Negates held items for five turns.
55Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
TM03Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Flame Charge
Physical
50
100
20
100
Inflicts regular damage. Raises the user’s Speed by one stage.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM49Echoed Voice
Special
40
100
15
--
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM50Overheat
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM59Incinerate
Special
60
100
15
--
Destroys the target’s held berry.
TM61Will-O-Wisp
Status
--
85
15
--
Burns the target.
TM63Embargo
Status
--
100
15
--
Target cannot use held items.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM85Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM86Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM98Power-Up Punch
Physical
40
100
20
100
Raises the user’s Attack by one stage after inflicting damage.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Fire Pledge
Special
80
100
10
--
With Water Pledge, doubles the effect chance of friendly Pokémon’s moves for four turns.

Other generations

Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Scarlet & Violet