Pokémechanics
Ultra Sun & Ultra Moon

#756Shiinotic

Shiinotic as it appears in Ultra Sun & Ultra MoonShiny Shiinotic as it appears in Ultra Sun & Ultra Moon
Type
Species
Illuminating Pokémon
Height
1.0 m
Weight
11.5 kg

Shiinotic

Ultra Sun
It puts its prey to sleep and siphons off their vitality through the tip of its arms. If one of its kind is weakened, it helps by sending it vitality.
Ultra Moon
When it starts fighting for territory with Parasect, the entire area gets completely coated in spores!

Base stats

EVs: +2 Sp. Def

HP60
Attack45
Defense80
Sp. Atk90
Sp. Def100
Speed30
Total405

Abilities

Illuminate
Doubles the wild encounter rate.
Effect Spore
Has a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact.
Rain Dish (hidden)
Heals for 1/16 max HP after each turn during rain.

Locations

Ultra Sun
Walking
Route 11Lv 26-2910%
Ultra Moon
Walking
Route 11Lv 26-2910%

Damage taken

  • x1
  • x0.5
  • x2
  • x4
  • x0.5
  • x1
  • x1
  • x1
  • x2
  • x2
  • x0.5
  • x0.5
  • x0.5
  • x1
  • x2
  • x0
  • x0.5
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Absorb
Special
20
100
25
--
Drains half the damage inflicted to heal the user.
1Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
1Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
1Ingrain
Status
--
--
20
--
Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
4Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
8Flash
Status
--
100
20
--
Lowers the target’s accuracy by one stage.
11Moonlight
Status
--
--
5
--
Heals the user by half its max HP. Affected by weather.
15Mega Drain
Special
40
100
15
--
Drains half the damage inflicted to heal the user.
18Sleep Powder
Status
--
75
15
--
Puts the target to sleep.
22Ingrain
Status
--
--
20
--
Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
26Confuse Ray
Status
--
100
10
--
Confuses the target.
31Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
35Strength Sap
Status
--
100
10
100
Heals the user by the target’s current Attack stat and lowers the target’s Attack by one stage.
40Spore
Status
--
100
15
--
Puts the target to sleep.
44Moonblast
Special
95
100
15
30
Has a chance to lower the target’s Special Attack by one stage.
49Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
53Spotlight
Status
--
--
15
--
Forces the target’s opponents to aim at the target for the rest of the turn.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM16Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM36Sludge Bomb
Special
90
100
10
30
Has a chance to poison the target.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM53Energy Ball
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM57Charge Beam
Special
50
90
10
70
Has a chance to raise the user’s Special Attack by one stage.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM85Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM86Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM96Nature Power
Status
--
--
20
--
Uses a move which depends upon the terrain.
TM99Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
After You
Status
--
--
15
--
Makes the target act next this turn.
Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
Magic Coat
Status
--
--
15
--
Reflects back the first effect move used on the user this turn.
Magic Room
Status
--
--
10
--
Negates held items for five turns.
Recycle
Status
--
--
10
--
User recovers the item it last used up.
Seed Bomb
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Synthesis
Status
--
--
5
--
Heals the user by half its max HP. Affected by weather.
Wonder Room
Status
--
--
10
--
All Pokémon’s Defense and Special Defense are swapped for 5 turns.
Worry Seed
Status
--
100
10
--
Changes the target’s ability to Insomnia.

Other generations

Sun & Moon, Sword & Shield