Pokémechanics
Ultra Sun & Ultra Moon

#027Alolan Sandshrew

Alolan Sandshrew as it appears in Ultra Sun & Ultra MoonShiny Alolan Sandshrew as it appears in Ultra Sun & Ultra Moon
Type
Species
Mouse Pokémon
Height
0.7 m
Weight
40.0 kg

Base stats

EVs: +1 Defense

HP50
Attack75
Defense90
Sp. Atk10
Sp. Def35
Speed40
Total300

Abilities

Snow Cloak
Increases evasion to 1.25× during hail. Protects against hail damage.
Slush Rush (hidden)
During Hail, this Pokémon has double Speed.

Locations

Ultra Sun
Trade from Ultra Moon
Ultra Moon
Walking
Mount LanakilaLv 30-5060%
Route 14Lv 30-3310%
Tapu VillageLv 30-3310%

Damage taken

  • x0.5
  • x4
  • x0.5
  • x0
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x4
  • x1
  • x0.5
  • x1
  • x0.5
  • x0.25
  • x0.5
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Defense Curl
Status
--
--
40
--
Raises user’s Defense by one stage.
1Scratch
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
3Bide
Physical
--
--
10
--
User waits for two turns, then hits back for twice the damage it took.
5Powder Snow
Special
40
100
25
10
Has a chance to freeze the target.
7Ice Ball
Physical
30
90
20
--
Power doubles every turn this move is used in succession after the first, resetting after five turns.
9Rapid Spin
Physical
50
100
40
100
Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
11Fury Cutter
Physical
40
95
20
--
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
14Metal Claw
Physical
50
95
35
10
Has a chance to raise the user’s Attack by one stage.
17Swift
Special
60
--
20
--
Never misses.
20Fury Swipes
Physical
18
80
15
--
Hits 2-5 times in one turn.
23Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
26Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
30Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.
34Gyro Ball
Physical
--
100
5
--
Power raises when the user has lower Speed, up to a maximum of 150.
38Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
42Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
46Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
Chip Away
Physical
70
100
20
--
Ignores the target’s stat modifiers.
Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
Crush Claw
Physical
75
95
10
50
Has a chance to lower the target’s Defense by one stage.
Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Hone Claws
Status
--
--
15
--
Raises the user’s Attack and accuracy by one stage.
Icicle Crash
Physical
85
90
10
30
Has a chance to make the target flinch.
Icicle Spear
Physical
25
100
30
--
Hits 2-5 times in one turn.
Metal Claw
Physical
50
95
35
10
Has a chance to raise the user’s Attack by one stage.
Night Slash
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM20Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Leech Life
Physical
80
100
10
--
Drains half the damage inflicted to heal the user.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM65Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM70Aurora Veil
Status
--
--
20
--
Reduces damage five turns, but must be used during hail.
TM74Gyro Ball
Physical
--
100
5
--
Power raises when the user has lower Speed, up to a maximum of 150.
TM75Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM79Frost Breath
Special
60
90
10
100
Always scores a critical hit.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM81X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM84Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
Covet
Physical
60
100
25
--
Takes the target’s item.
Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Knock Off
Physical
65
100
20
--
Target drops its held item.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
Super Fang
Physical
--
90
10
--
Inflicts damage equal to half the target’s HP.
Throat Chop
Physical
80
100
15
100
Prevents the target from using sound-based moves for two turns.

Other generations

Sun & Moon, Sword & Shield, Scarlet & Violet