Pokémechanics
Ultra Sun & Ultra Moon

#373Salamence

Salamence as it appears in Ultra Sun & Ultra MoonShiny Salamence as it appears in Ultra Sun & Ultra Moon
Type
Species
Dragon Pokémon
Height
1.5 m
Weight
102.6 kg

Salamence

Ultra Sun
Overjoyed at finally being able to fly, it flies all over the place and usually doesn’t land until it’s completely exhausted and needs to sleep.
Ultra Moon
Thanks to its fervent wishes, the cells in its body finally mutated, and at last it has its heart’s desire—wings.

Base stats

EVs: +3 Attack

HP95
Attack135
Defense80
Sp. Atk110
Sp. Def80
Speed100
Total600

Abilities

Intimidate
Lowers opponents' Attack one stage upon entering battle.
Moxie (hidden)
Raises Attack one stage upon KOing a Pokémon.

Locations

Ultra Sun
SOS Call
Route 3Lv 9-1215%
Ultra Moon
SOS Call
Route 3Lv 9-1215%

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x0
  • x2
  • x0.5
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.25
  • x1
  • x1
  • x4
  • x2
  • x1
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
1Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
1Dragon Tail
Physical
60
90
10
--
Ends wild battles. Forces trainers to switch Pokémon.
1Ember
Special
40
100
25
10
Has a chance to burn the target.
1Fire Fang
Physical
65
95
15
10
Has a chance to burn the target and a chance to make the target flinch.
1Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
1Rage
Physical
20
100
20
--
If the user is hit after using this move, its Attack rises by one stage.
1Thunder Fang
Physical
65
95
15
10
Has a chance to paralyze the target and a chance to make the target flinch.
4Ember
Special
40
100
25
10
Has a chance to burn the target.
7Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
10Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
13Dragon Breath
Special
60
100
20
30
Has a chance to paralyze the target.
17Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
21Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
25Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
29Dragon Claw
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
35Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
42Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
49Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
63Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM02Dragon Claw
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM05Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM19Roost
Status
--
--
5
--
Heals the user by half its max HP.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM51Steel Wing
Physical
70
90
25
10
Has a chance to raise the user’s Defense by one stage.
TM59Brutal Swing
Physical
60
100
20
--
Inflicts regular damage with no additional effect.
TM65Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM71Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM76Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM82Dragon Tail
Physical
60
90
10
--
Ends wild battles. Forces trainers to switch Pokémon.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
Defog
Status
--
--
15
--
Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
Draco Meteor
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Laser Focus
Status
--
--
30
--
Guarantees a critical hit with the user’s next move.
Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.
Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet