Pokémechanics
Ultra Sun & Ultra Moon

#322Numel

Numel as it appears in Ultra Sun & Ultra MoonShiny Numel as it appears in Ultra Sun & Ultra Moon
Type
Species
Numb Pokémon
Height
0.7 m
Weight
24.0 kg
Notes
Not in the wild

Base stats

EVs: +1 Sp. Atk

HP60
Attack60
Defense40
Sp. Atk65
Sp. Def45
Speed35
Total305

Abilities

Oblivious
Prevents infatuation and protects against Captivate.
Simple
Doubles the Pokémon's stat modifiers. These doubled modifiers are still capped at -6 or 6 stages.
Own Tempo (hidden)
Prevents confusion.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x1
  • x1
  • x0.5
  • x2
  • x1
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x4
  • x1
  • x0
  • x1
  • x1
  • x1
  • x1
  • x0.5
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Growl
Status
--
100
40
--
Lowers the target’s Attack by one stage.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
5Ember
Special
40
100
25
10
Has a chance to burn the target.
8Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
12Magnitude
Physical
--
100
30
--
Power varies randomly from 10 to 150.
15Flame Burst
Special
70
100
15
--
Deals splash damage to Pokémon next to the target.
19Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
22Lava Plume
Special
80
100
15
30
Has a chance to burn the target.
26Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
29Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
31Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
36Yawn
Status
--
--
10
--
Target sleeps at the end of the next turn.
40Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
43Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
47Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
Defense Curl
Status
--
--
40
--
Raises user’s Defense by one stage.
Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
Growth
Status
--
--
20
--
Raises the user’s Attack and Special Attack by one stage.
Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
Heavy Slam
Physical
--
100
10
--
Power is higher when the user weighs more than the target, up to a maximum of 120.
Howl
Status
--
--
40
--
Raises the user’s Attack by one stage.
Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.
Mud Bomb
Special
65
85
10
30
Has a chance to lower the target’s accuracy by one stage.
Rollout
Physical
30
90
20
--
Power doubles every turn this move is used in succession after the first, resetting after five turns.
Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
Spit Up
Special
--
100
10
--
Power is 100 times the amount of energy Stockpiled.
Stockpile
Status
--
--
20
--
Stores energy up to three times for use with Spit Up and Swallow.
Stomp
Physical
65
100
20
30
Has a chance to make the target flinch.
Swallow
Status
--
--
10
--
Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
Yawn
Status
--
--
10
--
Target sleeps at the end of the next turn.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Flame Charge
Physical
50
100
20
100
Inflicts regular damage. Raises the user’s Speed by one stage.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM49Echoed Voice
Special
40
100
15
--
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM50Overheat
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM61Will-O-Wisp
Status
--
85
15
--
Burns the target.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM96Nature Power
Status
--
--
20
--
Uses a move which depends upon the terrain.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
After You
Status
--
--
15
--
Makes the target act next this turn.
Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet