Pokémechanics
Ultra Sun & Ultra Moon

#198Murkrow

Murkrow as it appears in Ultra Sun & Ultra MoonShiny Murkrow as it appears in Ultra Sun & Ultra Moon
Species
Darkness Pokémon
Type
Catch rate
30
Growth
Medium Slow
Height
0.5 m
Weight
2.1 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
35

Murkrow

Ultra Sun
It has a weakness for shiny things. It’s been known to sneak into the nests of Gabite—noted collectors of jewels—in search of treasure.
Ultra Moon
It searches for shiny things for its boss. Murkrow’s presence is said to be unlucky, so many people detest it.

Base stats

EVs: +1 Speed

HP60
Attack85
Defense42
Sp. Atk85
Sp. Def42
Speed91
Total405

Abilities

Insomnia
Prevents sleep.
Super Luck
Raises moves' critical hit rates one stage.
Prankster (hidden)
Raises non-damaging moves' priority by one stage.

Locations

Ultra Sun
Walking
Hau’oli CemeteryLv 6-940%
Ultra Moon
Walking
Hau’oli CemeteryLv 6-940%

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x0
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x0.5
  • x2
  • x0
  • x2
  • x1
  • x0.5
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
1Peck
Physical
35
100
35
--
Inflicts regular damage with no additional effect.
5Pursuit
Physical
40
100
20
--
Has double power against, and can hit, Pokémon attempting to switch out.
11Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
15Wing Attack
Physical
60
100
35
--
Inflicts regular damage with no additional effect.
21Night Shade
Special
--
100
15
--
Inflicts damage equal to the user’s level.
25Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
31Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
35Feint Attack
Physical
60
--
20
--
Never misses.
41Mean Look
Status
--
--
5
--
Prevents the target from leaving battle.
45Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
50Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.
55Sucker Punch
Physical
70
100
5
--
Only works if the target is about to use a damaging move.
61Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
65Quash
Status
--
100
15
--
Makes the target act last this turn.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
Brave Bird
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
Confuse Ray
Status
--
100
10
--
Confuses the target.
Drill Peck
Physical
80
100
20
--
Inflicts regular damage with no additional effect.
Feather Dance
Status
--
100
15
--
Lowers the target’s Attack by two stages.
Feint Attack
Physical
60
--
20
--
Never misses.
Flatter
Status
--
100
15
--
Raises the target’s Special Attack by one stage and confuses the target.
Mirror Move
Status
--
--
20
--
Uses the target’s last used move.
Perish Song
Status
--
--
5
--
User and target both faint after three turns.
Psycho Shift
Status
--
100
10
--
Transfers the user’s major status effect to the target.
Punishment
Physical
--
100
5
--
Power increases against targets with more raised stats, up to a maximum of 200.
Roost
Status
--
--
5
--
Heals the user by half its max HP.
Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
Sky Attack
Physical
140
90
5
30
User charges for one turn before attacking. Has a chance to make the target flinch.
Whirlwind
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
Wing Attack
Physical
60
100
35
--
Inflicts regular damage with no additional effect.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM04Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM19Roost
Status
--
--
5
--
Heals the user by half its max HP.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM29Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM41Torment
Status
--
100
15
--
Prevents the target from using the same move twice in a row.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM51Steel Wing
Physical
70
90
25
10
Has a chance to raise the user’s Defense by one stage.
TM60Quash
Status
--
100
15
--
Makes the target act last this turn.
TM63Embargo
Status
--
100
15
--
Target cannot use held items.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM73Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM76Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM85Dream Eater
Special
100
100
15
--
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM95Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.
TM97Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Defog
Status
--
--
15
--
Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
Sky Attack
Physical
140
90
5
30
User charges for one turn before attacking. Has a chance to make the target flinch.
Snatch
Status
--
--
10
--
Steals the target’s move, if it’s self-targeted.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.
Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.
Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet