Pokémechanics
Ultra Sun & Ultra Moon

#750Mudsdale

Mudsdale as it appears in Ultra Sun & Ultra MoonShiny Mudsdale as it appears in Ultra Sun & Ultra Moon
Type
Species
Draft Horse Pokémon
Height
2.5 m
Weight
920.0 kg

Mudsdale

Ultra Sun
It remains calm and unmoving no matter the situation. It mixes dirt with the saliva in its mouth to make a special kind of mud.
Ultra Moon
It can trudge mountain roads without rest for three days and three nights, all the while dragging a 10-ton load.

Base stats

EVs: +2 Attack

HP100
Attack125
Defense100
Sp. Atk55
Sp. Def85
Speed35
Total500

Abilities

Own Tempo
Prevents confusion.
Stamina
Raises this Pokémon's Defense by one stage when it takes damage from a move.
Inner Focus (hidden)
Prevents flinching.

Locations

Ultra Sun
SOS Call
Blush MountainLv 29-3215%
Route 12Lv 29-3215%
Walking
Poni PlainsLv 54-5720%
Ultra Moon
SOS Call
Blush MountainLv 29-3215%
Route 12Lv 29-3215%
Walking
Poni PlainsLv 54-5720%

Damage taken

  • x1
  • x1
  • x1
  • x0.5
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x2
  • x2
  • x0
  • x1
  • x2
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
1Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
1Mud Sport
Status
--
--
15
--
Halves all Electric-type damage.
1Rototiller
Status
--
--
10
100
Raises the Attack and Special Attack of all Grass Pokémon in battle.
3Mud Sport
Status
--
--
15
--
Halves all Electric-type damage.
8Rototiller
Status
--
--
10
100
Raises the Attack and Special Attack of all Grass Pokémon in battle.
10Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
15Double Kick
Physical
30
100
30
--
Hits twice in one turn.
17Stomp
Physical
65
100
20
30
Has a chance to make the target flinch.
22Bide
Physical
--
--
10
--
User waits for two turns, then hits back for twice the damage it took.
24High Horsepower
Physical
95
95
10
--
Inflicts regular damage with no additional effect.
29Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
34Heavy Slam
Physical
--
100
10
--
Power is higher when the user weighs more than the target, up to a maximum of 120.
42Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
47Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
55Mega Kick
Physical
120
75
5
--
Inflicts regular damage with no additional effect.
60Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM05Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM26Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM47Low Sweep
Physical
65
100
20
100
Lowers the target’s Speed by one stage.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM52Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM78Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
Endeavor
Physical
--
100
5
--
Lowers the target’s HP to equal the user’s.
Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.
Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
Stomping Tantrum
Physical
75
100
10
--
Has double power if the user’s last move failed.
Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.

Other generations

Sun & Moon, Sword & Shield, Scarlet & Violet