Pokémechanics
Sword & Shield

#461Weavile

Weavile as it appears in Sword & ShieldShiny Weavile as it appears in Sword & Shield
Type
Species
Sharp Claw Pokémon
Height
1.1 m
Weight
34.0 kg

Weavile

Sword
They attack their quarry in packs. Prey as large as Mamoswine easily fall to the teamwork of a group of Weavile.
Shield
With its claws, it leaves behind signs for its friends to find. The number of distinct signs is said to be over 500.

Base stats

EVs: +1 Attack, +1 Speed

HP70
Attack120
Defense65
Sp. Atk45
Sp. Def85
Speed125
Total510

Abilities

Pressure
Increases the PP cost of moves targetting the Pokémon by one.
Pickpocket (hidden)
Steals attacking Pokémon's held items on contact.

Locations

Sword
Max Raid
Bridge FieldLv 45-6045%
Stony WildernessLv 35-60100%
West Lake AxewellLv 35-60100%
Roaming
Bridge FieldLv 60100%
Shield
Max Raid
Bridge FieldLv 45-6045%
Stony WildernessLv 35-60100%
West Lake AxewellLv 35-60100%
Roaming
Bridge FieldLv 60100%
Isle of Armor (Sword)
Trade from Sword, Shield
Isle of Armor (Shield)
Trade from Sword, Shield
Crown Tundra (Sword)
Max Raid
Frigid SeaLv 45-6050%
Frostpoint FieldLv 45-6050%
Giant's BedLv 45-6050%
Giant's FootLv 45-6050%
Snowslide SlopeLv 45-6050%
Roaming
Frostpoint FieldLv 63100%
Slippery SlopeLv 63100%
Snowslide SlopeLv 65100%
Crown Tundra (Shield)
Max Raid
Frigid SeaLv 45-6050%
Frostpoint FieldLv 45-6050%
Giant's BedLv 45-6050%
Giant's FootLv 45-6050%
Snowslide SlopeLv 45-6050%
Roaming
Frostpoint FieldLv 63100%
Slippery SlopeLv 63100%
Snowslide SlopeLv 65100%

Damage taken

  • x1
  • x4
  • x1
  • x1
  • x1
  • x2
  • x2
  • x0.5
  • x2
  • x2
  • x1
  • x1
  • x1
  • x0
  • x0.5
  • x1
  • x0.5
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
1Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
1Beat Up
Physical
--
100
10
--
Hits once for every conscious Pokémon the trainer has.
1Ice Shard
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
1Revenge
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
1Scratch
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
1Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
18Metal Claw
Physical
50
95
35
10
Has a chance to raise the user’s Attack by one stage.
24Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
30Fury Swipes
Physical
18
80
15
--
Hits 2-5 times in one turn.
36Hone Claws
Status
--
--
15
--
Raises the user’s Attack and accuracy by one stage.
42Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
48Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
54Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
60Night Slash
Physical
70
100
15
--
Has an increased chance for a critical hit.
66Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM00Mega Punch
Physical
80
85
20
--
Inflicts regular damage with no additional effect.
TM01Mega Kick
Physical
120
75
5
--
Inflicts regular damage with no additional effect.
TM04Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM15Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM16Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
TM18Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM23Thief
Physical
60
100
25
--
Takes the target’s item.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM27Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM34Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM35Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM36Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM37Beat Up
Physical
--
100
10
--
Hits once for every conscious Pokémon the trainer has.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM40Swift
Special
60
--
20
--
Never misses.
TM42Revenge
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
TM43Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM47Fake Tears
Status
--
100
20
--
Lowers the target’s Special Defense by two stages.
TM51Icicle Spear
Physical
25
100
30
--
Hits 2-5 times in one turn.
TM57Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM58Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
TM59Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM64Avalanche
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
TM65Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM69Psycho Cut
Physical
70
100
20
--
Has an increased chance for a critical hit.
TM75Low Sweep
Physical
65
100
20
100
Lowers the target’s Speed by one stage.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM79Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
TM85Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.
TM94False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
TR00Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TR04Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TR05Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TR06Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TR07Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TR12Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR31Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TR33Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TR37Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TR49Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TR57Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TR58Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
TR60X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TR64Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TR68Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
TR81Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
TR95Throat Chop
Physical
80
100
15
100
Prevents the target from using sound-based moves for two turns.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Lash Out
Physical
75
100
5
100
Power doubles if the user had a stat stage lowered this turn.
Triple Axel
Physical
20
90
10
100
Hits three times, increasing power by 100% with each successful hit.

Other generations

Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet