- Type
- Species
- Baby Pokémon
- Height
- 0.4 m
- Weight
- 11.0 kg
- Notes
- Baby
Toxel- Level 30
Toxtricity
- Level 30
Toxel
- Sword
- It stores poison in an internal poison sac and secretes that poison through its skin. If you touch this Pokémon, a tingling sensation follows.
- Shield
- It manipulates the chemical makeup of its poison to produce electricity. The voltage is weak, but it can cause a tingling paralysis.
Base stats
EVs: +1 Sp. Atk
| HP | 40 | |
|---|---|---|
| Attack | 38 | |
| Defense | 35 | |
| Sp. Atk | 54 | |
| Sp. Def | 35 | |
| Speed | 40 | |
| Total | 242 |
Abilities
- Rattled
- Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move.
- Static
- Has a 30% chance of paralyzing attacking Pokémon on contact.
- Klutz (hidden)
- Prevents the Pokémon from using its held item in battle.
Locations
- Sword
- Gift
Max RaidRoute 5 Lv 1 100%
OverworldEast Lake Axewell Lv 25-40 60% Giant's Cap Lv 15-40 95% Giant's Mirror Lv 15-30 85% Hammerlocke Hills Lv 15-30 85% Lake of Outrage Lv 15-30 85% Motostoke Riverbank Lv 15-40 100% North Lake Miloch Lv 25-40 100%
WalkingBridge Field Lv 27-60 50% Motostoke Riverbank Lv 26-60 10% Stony Wilderness Lv 28-60 60% Giant's Cap Lv 26-60 60% Hammerlocke Hills Lv 28-60 80% Route 7 Lv 36-40 25% Stony Wilderness Lv 26-60 80% - Shield
- Gift
Max RaidRoute 5 Lv 1 100%
OverworldEast Lake Axewell Lv 25-40 60% Giant's Cap Lv 15-40 95% Giant's Mirror Lv 15-30 85% Hammerlocke Hills Lv 15-30 85% Lake of Outrage Lv 15-30 85% Motostoke Riverbank Lv 15-40 100% North Lake Miloch Lv 25-40 100%
WalkingBridge Field Lv 27-60 50% Motostoke Riverbank Lv 28-60 10% Stony Wilderness Lv 28-60 60% Giant's Cap Lv 26-60 60% Hammerlocke Hills Lv 28-60 80% Route 7 Lv 36-40 25% Stony Wilderness Lv 26-60 80% - Isle of Armor (Sword)
- Trade from Sword, Shield
- Isle of Armor (Shield)
- Trade from Sword, Shield
- Crown Tundra (Sword)
- Trade from Sword, Shield
- Crown Tundra (Shield)
- Trade from Sword, Shield
Damage taken
- x1
- x0.5
- x0.5
- x0.5
- x4
- x1
- x0.5
- x1
- x0.5
- x1
- x1
- x0.5
- x0.5
- x2
- x1
- x1
- x1
- x0.5
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| 1 | Acid | Special | 40 | 100 | 30 | 10 | ||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
| 1 | Belch | Special | 120 | 90 | 10 | -- | ||
Can only be used after the user has eaten a berry. | ||||||||
| 1 | Flail | Physical | -- | 100 | 15 | -- | ||
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||||||
| 1 | Growl | Status | -- | 100 | 40 | -- | ||
Lowers the target’s Attack by one stage. | ||||||||
| 1 | Nuzzle | Physical | 20 | 100 | 20 | 100 | ||
Has a chance to paralyze the target. | ||||||||
| 1 | Tearful Look | Status | -- | -- | 20 | 100 | ||
Lowers the target’s Attack and Special Attack by one stage. | ||||||||
| Egg | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Endeavor | Physical | -- | 100 | 5 | -- | ||
Lowers the target’s HP to equal the user’s. | |||||||
| Metal Sound | Status | -- | 85 | 40 | -- | ||
Lowers the target’s Special Defense by two stages. | |||||||
| Power-Up Punch | Physical | 40 | 100 | 20 | 100 | ||
Raises the user’s Attack by one stage after inflicting damage. | |||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| TM21 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| TM24 | Snore | Special | 50 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. Only works if the user is sleeping. | ||||||||
| TM25 | Protect | Status | -- | -- | 10 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| TM31 | Attract | Status | -- | 100 | 15 | -- | ||
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||||||||
| TM39 | Facade | Physical | 70 | 100 | 20 | -- | ||
Power doubles if user is burned, paralyzed, or poisoned. | ||||||||
| TM76 | Round | Special | 60 | 100 | 15 | -- | ||
Has double power if it’s used more than once per turn. | ||||||||
| TR20 | Substitute | Status | -- | -- | 10 | -- | ||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
| TR26 | Endure | Status | -- | -- | 10 | -- | ||
Prevents the user’s HP from lowering below 1 this turn. | ||||||||
| TR27 | Sleep Talk | Status | -- | -- | 10 | -- | ||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | ||||||||
| TR30 | Encore | Status | -- | 100 | 5 | -- | ||
Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||||||||