Pokémechanics
Sword & Shield

#788Tapu Fini

Tapu Fini as it appears in Sword & ShieldShiny Tapu Fini as it appears in Sword & Shield
Species
Land Spirit Pokémon
Type
Catch rate
3
Growth
Slow
Height
1.3 m
Weight
21.2 kg
Gender
Genderless
Egg cycles
15
Base friendship
70

Legendary

Base stats

EVs: +3 Sp. Def

HP70
Attack75
Defense115
Sp. Atk95
Sp. Def130
Speed85
Total570

Abilities

Misty Surge
When this Pokémon enters battle, it changes the terrain to Misty Terrain.
Telepathy (hidden)
Protects against friendly Pokémon's damaging moves.

Locations

Sword
Requires Crown Tundra (Sword), Crown Tundra (Shield)
Shield
Requires Crown Tundra (Sword), Crown Tundra (Shield)
Isle of Armor (Sword)
Trade from
Isle of Armor (Shield)
Trade from
Crown Tundra (Sword)
Dynamax Adventure
Max LairLv 70100%
Crown Tundra (Shield)
Dynamax Adventure
Max LairLv 70100%

Damage taken

  • x1
  • x0.5
  • x1
  • x2
  • x1
  • x1
  • x0.5
  • x1
  • x1
  • x0.5
  • x0.5
  • x2
  • x2
  • x1
  • x0.5
  • x0
  • x0.5
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Disarming Voice
Special
40
--
15
--
Never misses.
1Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
5Withdraw
Status
--
--
40
--
Raises the user’s Defense by one stage.
10Haze
Status
--
--
30
--
Resets all Pokémon’s stats, accuracy, and evasion.
10Mist
Status
--
--
30
--
Protects the user’s stats from being changed by enemy moves.
15Aqua Ring
Status
--
--
20
--
Restores 1/16 of the user’s max HP each turn.
20Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
25Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
30Defog
Status
--
--
15
--
Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
35Heal Pulse
Status
--
--
10
--
Heals the target for half its max HP.
40Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
45Muddy Water
Special
90
85
10
30
Has a chance to lower the target’s accuracy by one stage.
50Mean Look
Status
--
--
5
--
Prevents the target from leaving battle.
55Nature’s Madness
Special
--
90
10
--
Inflicts damage equal to half the target’s HP.
60Moonblast
Special
95
100
15
30
Has a chance to lower the target’s Special Attack by one stage.
65Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
70Soak
Status
--
100
20
--
Changes the target’s type to Water.
75Misty Terrain
Status
--
--
10
--
For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM04Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM17Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM18Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM19Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM27Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM36Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM45Dive
Physical
80
100
10
--
User dives underwater, dodging all attacks, and hits next turn.
TM55Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
TM59Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM61Guard Swap
Status
--
--
10
--
User swaps Defense and Special Defense changes with the target.
TM71Wonder Room
Status
--
--
10
--
All Pokémon’s Defense and Special Defense are swapped for 5 turns.
TM72Magic Room
Status
--
--
10
--
Negates held items for five turns.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM87Draining Kiss
Special
50
100
10
--
Drains 75% of the damage inflicted to heal the user.
TM89Misty Terrain
Status
--
--
10
--
For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves.
TM96Smart Strike
Physical
70
--
10
--
Never misses.
TR03Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TR04Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TR05Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TR06Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TR16Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR33Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TR37Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TR38Trick
Status
--
100
10
--
User and target swap items.
TR45Muddy Water
Special
90
85
10
30
Has a chance to lower the target’s accuracy by one stage.
TR46Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TR49Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TR77Grass Knot
Special
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
TR82Stored Power
Special
20
100
10
--
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
TR84Scald
Special
80
100
15
30
Has a chance to burn the target.
TR90Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
TR92Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.

Other generations

Sun & Moon, Ultra Sun & Ultra Moon