- Species
- Sand Snake Pokémon
- Type
- Catch rate
- 255
- Growth
- Medium
- Height
- 2.2 m
- Weight
- 7.6 kg
- Gender
- 50% ♂ 50% ♀
- Egg cycles
- 20
- Base friendship
- 50
Silicobra- Level 36
Sandaconda
- Level 36
Silicobra
- Sword
- As it digs, it swallows sand and stores it in its neck pouch. The pouch can hold more than 17 pounds of sand.
- Shield
- It spews sand from its nostrils. While the enemy is blinded, it burrows into the ground to hide.
Base stats
EVs: +1 Defense
| HP | 52 | |
|---|---|---|
| Attack | 57 | |
| Defense | 75 | |
| Sp. Atk | 35 | |
| Sp. Def | 50 | |
| Speed | 46 | |
| Total | 315 |
Abilities
- Sand Spit
- Creates a sandstorm when hit by an attack.
- Shed Skin
- Has a 33% chance of curing any major status ailment after each turn.
- Sand Veil (hidden)
- Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
Locations
- Sword
- Max Raid
WalkingDusty Bowl Lv 15-20 70% Route 6 Lv 28-30 30% - Shield
- Max Raid
WalkingDusty Bowl Lv 15-20 70% Route 6 Lv 28-30 30% - Isle of Armor (Sword)
- Overworld
WalkingChallenge Road Lv 16-60 20% Forest of Focus Lv 10-60 20% Potbottom Desert Lv 19-60 20% Training Lowlands Lv 13-60 40% Challenge Road Lv 19-60 30% Forest of Focus Lv 13-60 30% Training Lowlands Lv 16-60 30% - Isle of Armor (Shield)
- Overworld
WalkingChallenge Road Lv 10-60 40% Forest of Focus Lv 10-60 20% Potbottom Desert Lv 10-60 40% Training Lowlands Lv 10-60 40% Challenge Road Lv 19-60 30% Forest of Focus Lv 13-60 30% Training Lowlands Lv 16-60 30% - Crown Tundra (Sword)
- Trade from Sword, Shield
- Crown Tundra (Shield)
- Trade from Sword, Shield
Damage taken
- x1
- x1
- x1
- x0.5
- x1
- x0.5
- x1
- x1
- x1
- x1
- x2
- x2
- x0
- x1
- x2
- x1
- x1
- x1
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| 1 | Sand Attack | Status | -- | 100 | 15 | -- | ||
Lowers the target’s accuracy by one stage. | ||||||||
| 1 | Wrap | Physical | 15 | 90 | 20 | 100 | ||
Prevents the target from fleeing and inflicts damage for 2-5 turns. | ||||||||
| 5 | Minimize | Status | -- | -- | 10 | -- | ||
Raises the user’s evasion by two stages. | ||||||||
| 10 | Brutal Swing | Physical | 60 | 100 | 20 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 15 | Bulldoze | Physical | 60 | 100 | 20 | 100 | ||
Has a chance to lower the target’s Speed by one stage. | ||||||||
| 20 | Headbutt | Physical | 70 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. | ||||||||
| 25 | Glare | Status | -- | 100 | 30 | -- | ||
Paralyzes the target. | ||||||||
| 30 | Dig | Physical | 80 | 100 | 10 | -- | ||
User digs underground, dodging all attacks, and hits next turn. | ||||||||
| 35 | Sandstorm | Status | -- | -- | 10 | -- | ||
Changes the weather to a sandstorm for five turns. | ||||||||
| 40 | Slam | Physical | 80 | 75 | 20 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 45 | Coil | Status | -- | -- | 20 | -- | ||
Raises the user’s Attack, Defense, and accuracy by one stage each. | ||||||||
| 50 | Sand Tomb | Physical | 35 | 85 | 15 | 100 | ||
Prevents the target from fleeing and inflicts damage for 2-5 turns. | ||||||||
| Egg | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Belch | Special | 120 | 90 | 10 | -- | ||
Can only be used after the user has eaten a berry. | |||||||
| Dragon Rush | Physical | 100 | 75 | 10 | 20 | ||
Has a chance to make the target flinch. | |||||||
| Last Resort | Physical | 140 | 100 | 5 | -- | ||
Can only be used after all of the user’s other moves have been used. | |||||||
| Mud-Slap | Special | 20 | 100 | 10 | 100 | ||
Has a chance to lower the target’s accuracy by one stage. | |||||||
| Poison Tail | Physical | 50 | 100 | 25 | 10 | ||
Has an increased chance for a critical hit and a chance to poison the target. | |||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| TM15 | Dig | Physical | 80 | 100 | 10 | -- | ||
User digs underground, dodging all attacks, and hits next turn. | ||||||||
| TM16 | Screech | Status | -- | 85 | 40 | -- | ||
Lowers the target’s Defense by two stages. | ||||||||
| TM21 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| TM24 | Snore | Special | 50 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. Only works if the user is sleeping. | ||||||||
| TM25 | Protect | Status | -- | -- | 10 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| TM31 | Attract | Status | -- | 100 | 15 | -- | ||
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||||||||
| TM32 | Sandstorm | Status | -- | -- | 10 | -- | ||
Changes the weather to a sandstorm for five turns. | ||||||||
| TM39 | Facade | Physical | 70 | 100 | 20 | -- | ||
Power doubles if user is burned, paralyzed, or poisoned. | ||||||||
| TM49 | Sand Tomb | Physical | 35 | 85 | 15 | 100 | ||
Prevents the target from fleeing and inflicts damage for 2-5 turns. | ||||||||
| TM53 | Mud Shot | Special | 55 | 95 | 15 | 100 | ||
Has a chance to lower the target’s Speed by one stage. | ||||||||
| TM76 | Round | Special | 60 | 100 | 15 | -- | ||
Has double power if it’s used more than once per turn. | ||||||||
| TM81 | Bulldoze | Physical | 60 | 100 | 20 | 100 | ||
Has a chance to lower the target’s Speed by one stage. | ||||||||
| TM97 | Brutal Swing | Physical | 60 | 100 | 20 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| TR10 | Earthquake | Physical | 100 | 100 | 10 | -- | ||
Inflicts regular damage and can hit Dig users. | ||||||||
| TR20 | Substitute | Status | -- | -- | 10 | -- | ||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
| TR26 | Endure | Status | -- | -- | 10 | -- | ||
Prevents the user’s HP from lowering below 1 this turn. | ||||||||
| TR27 | Sleep Talk | Status | -- | -- | 10 | -- | ||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | ||||||||
| TR67 | Earth Power | Special | 90 | 100 | 10 | 10 | ||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
| TR87 | Drill Run | Physical | 80 | 95 | 10 | -- | ||
Has an increased chance for a critical hit. | ||||||||
| Tutor | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Scale Shot | Physical | 25 | 90 | 20 | 100 | ||
Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row. | |||||||
| Scorching Sands | Special | 70 | 100 | 10 | 30 | ||
Has a chance to burn the target. | |||||||
| Skitter Smack | Physical | 70 | 90 | 10 | 100 | ||
Lowers the target’s Special Attack by one stage. | |||||||