Pokémechanics
Sword & Shield

#062Poliwrath

Poliwrath as it appears in Sword & ShieldShiny Poliwrath as it appears in Sword & Shield
Type
Species
Tadpole Pokémon
Height
1.3 m
Weight
54.0 kg

Poliwrath

Sword
Its body is solid muscle. When swimming through cold seas, Poliwrath uses its impressive arms to smash through drift ice and plow forward.
Shield
Poliwrath is skilled at both swimming and martial arts. It uses its well-trained arms to dish out powerful punches.

Base stats

EVs: +3 Defense

HP90
Attack95
Defense95
Sp. Atk70
Sp. Def90
Speed70
Total510

Abilities

Water Absorb
Absorbs Water moves, healing for 1/4 max HP.
Damp
Prevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle.
Swift Swim (hidden)
Doubles Speed during rain.

Locations

Sword
Requires Isle of Armor (Sword), Isle of Armor (Shield), Crown Tundra (Sword), Crown Tundra (Shield)
Shield
Requires Isle of Armor (Sword), Isle of Armor (Shield), Crown Tundra (Sword), Crown Tundra (Shield)
Isle of Armor (Sword)
Max Raid
Courageous CavernLv 45-6050%
Fields of HonorLv 45-6050%
Soothing WetlandsLv 45-6050%
Roaming
Brawlers' CaveLv 36-60100%
Isle of Armor (Shield)
Max Raid
Courageous CavernLv 45-6050%
Fields of HonorLv 45-6050%
Soothing WetlandsLv 45-6050%
Roaming
Brawlers' CaveLv 36-60100%
Crown Tundra (Sword)
Dynamax Adventure
Max LairLv 65100%
Crown Tundra (Shield)
Dynamax Adventure
Max LairLv 65100%

Damage taken

  • x1
  • x1
  • x2
  • x1
  • x1
  • x0.5
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x2
  • x0.5
  • x1
  • x0.5
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Submission
Physical
80
80
20
--
User receives 1/4 the damage it inflicts in recoil.
1Belly Drum
Status
--
--
10
--
User pays half its max HP to max out its Attack.
1Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
1Bubble Beam
Special
65
100
20
10
Has a chance to lower the target’s Speed by one stage.
1Circle Throw
Physical
60
90
10
--
Ends wild battles. Forces trainers to switch Pokémon.
1Double-Edge
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
1Dynamic Punch
Physical
100
50
5
100
Has a chance to confuse the target.
1Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
1Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
1Hypnosis
Status
--
60
20
--
Puts the target to sleep.
1Mind Reader
Status
--
--
5
--
Ensures that the user’s next move will hit the target.
1Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
1Pound
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
1Submission
Physical
80
80
20
--
User receives 1/4 the damage it inflicts in recoil.
1Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM00Mega Punch
Physical
80
85
20
--
Inflicts regular damage with no additional effect.
TM01Mega Kick
Physical
120
75
5
--
Inflicts regular damage with no additional effect.
TM04Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM15Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM22Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM23Thief
Physical
60
100
25
--
Takes the target’s item.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM27Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM35Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM36Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM41Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM43Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM45Dive
Physical
80
100
10
--
User dives underwater, dodging all attacks, and hits next turn.
TM48Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM53Mud Shot
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM57Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM59Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM63Drain Punch
Physical
75
100
10
--
Drains half the damage inflicted to heal the user.
TM75Low Sweep
Physical
65
100
20
100
Lowers the target’s Speed by one stage.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM81Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TR01Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TR03Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TR04Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TR05Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TR06Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TR10Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TR11Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR14Metronome
Status
--
--
10
--
Randomly selects and uses any move in the game.
TR16Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR21Reversal
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR30Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
TR39Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.
TR45Muddy Water
Special
90
85
10
30
Has a chance to lower the target’s accuracy by one stage.
TR48Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
TR53Close Combat
Physical
120
100
5
100
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
TR57Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TR64Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TR67Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR84Scald
Special
80
100
15
30
Has a chance to burn the target.
TR85Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TR93Darkest Lariat
Physical
85
100
10
--
Ignores the target’s stat modifiers.
TR94High Horsepower
Physical
95
95
10
--
Inflicts regular damage with no additional effect.
TR95Throat Chop
Physical
80
100
15
100
Prevents the target from using sound-based moves for two turns.
TR98Liquidation
Physical
85
100
10
20
Has a chance to lower the target’s Defense by one stage.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Coaching
Status
--
--
10
100
Raises the target's Attack and Defense by 1 stage. Fails if there is no ally adjacent to the user.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet