Pokémechanics
Sword & Shield

#038Alolan Ninetales

Alolan Ninetales as it appears in Sword & ShieldShiny Alolan Ninetales as it appears in Sword & Shield
Species
Fox Pokémon
Type
Catch rate
75
Growth
Medium
Height
1.1 m
Weight
19.9 kg
Gender
25% ♂ 75% ♀
Egg cycles
20
Base friendship
70

Base stats

EVs: +2 Speed

HP73
Attack67
Defense75
Sp. Atk81
Sp. Def100
Speed109
Total505

Abilities

Snow Cloak
Increases evasion to 1.25× during hail. Protects against hail damage.
Snow Warning (hidden)
Summons hail that lasts indefinitely upon entering battle.

Locations

Not found in the wild in this generation. Obtain by evolution, breeding, an event, or transfer from an earlier game.

Damage taken

  • x1
  • x1
  • x1
  • x2
  • x1
  • x2
  • x0.5
  • x1
  • x4
  • x2
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x0
  • x0.5
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.
1Aurora Beam
Special
65
100
20
10
Has a chance to lower the target’s Attack by one stage.
1Aurora Veil
Status
--
--
20
--
Reduces damage five turns, but must be used during hail.
1Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
1Confuse Ray
Status
--
100
10
--
Confuses the target.
1Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.
1Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
1Extrasensory
Special
80
100
20
10
Has a chance to make the target flinch.
1Grudge
Status
--
--
5
--
If the user faints this turn, the PP of the move that fainted it drops to 0.
1Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
1Ice Shard
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
1Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
1Imprison
Status
--
--
10
--
Prevents the target from using any moves that the user also knows.
1Mist
Status
--
--
30
--
Protects the user’s stats from being changed by enemy moves.
1Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
1Powder Snow
Special
40
100
25
10
Has a chance to freeze the target.
1Sheer Cold
Special
--
30
5
--
Causes a one-hit KO.
1Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.
1Tail Whip
Status
--
100
30
--
Lowers the target’s Defense by one stage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM11Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM15Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM19Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM27Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM29Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM35Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM40Swift
Special
60
--
20
--
Never misses.
TM44Imprison
Status
--
--
10
--
Prevents the target from using any moves that the user also knows.
TM46Weather Ball
Special
50
100
10
--
If there be weather, this move has doubled power and the weather’s type.
TM47Fake Tears
Status
--
100
20
--
Lowers the target’s Special Defense by two stages.
TM57Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM60Power Swap
Status
--
--
10
--
User swaps Attack and Special Attack changes with the target.
TM64Avalanche
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
TM71Wonder Room
Status
--
--
10
--
All Pokémon’s Defense and Special Defense are swapped for 5 turns.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM77Hex
Special
65
100
10
--
Has double power if the target has a major status ailment.
TM84Tail Slap
Physical
25
85
10
--
Hits 2-5 times in one turn.
TM87Draining Kiss
Special
50
100
10
--
Drains 75% of the damage inflicted to heal the user.
TM89Misty Terrain
Status
--
--
10
--
For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves.
TR01Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TR05Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TR06Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TR12Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR25Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR30Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
TR31Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TR49Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TR58Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
TR68Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
TR69Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TR81Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
TR82Stored Power
Special
20
100
10
--
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
TR92Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Triple Axel
Physical
20
90
10
100
Hits three times, increasing power by 100% with each successful hit.

Other generations

Sun & Moon, Ultra Sun & Ultra Moon, Scarlet & Violet