Pokémechanics
Sword & Shield

#146Galarian Moltres

Galarian Moltres as it appears in Sword & ShieldShiny Galarian Moltres as it appears in Sword & Shield
Type
Species
Flame Pokémon
Height
2.0 m
Weight
66.0 kg
Notes
Legendary

Base stats

EVs: +3 Sp. Def

HP90
Attack85
Defense90
Sp. Atk100
Sp. Def125
Speed90
Total580

Abilities

Berserk
Raises this Pokémon's Special Attack by one stage every time its HP drops below half.

Locations

Sword
Requires Crown Tundra (Sword), Crown Tundra (Shield)
Shield
Requires Crown Tundra (Sword), Crown Tundra (Shield)
Isle of Armor (Sword)
Trade from
Isle of Armor (Shield)
Trade from
Crown Tundra (Sword)
Static
Roaming the Isle of ArmorLv 70100%
Crown Tundra (Shield)
Static
Roaming the Isle of ArmorLv 70100%

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x0
  • x2
  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x0.5
  • x2
  • x0
  • x2
  • x1
  • x0.5
  • x2
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Gust
Special
40
100
35
--
Inflicts regular damage and can hit Pokémon in the air.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
5Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
10Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
15Wing Attack
Physical
60
100
35
--
Inflicts regular damage with no additional effect.
20Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
25Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
30Sucker Punch
Physical
70
100
5
--
Only works if the target is about to use a damaging move.
35Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
40After You
Status
--
--
15
--
Makes the target act next this turn.
45Fiery Wrath
Special
90
100
10
20
Has a chance to make the target flinch.
50Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
55Hurricane
Special
110
70
10
30
Has a chance to confuse the target.
60Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
65Memento
Status
--
100
10
--
Lowers the target’s Attack and Special Attack by two stages. User faints.
70Sky Attack
Physical
140
90
5
30
User charges for one turn before attacking. Has a chance to make the target flinch.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM19Safeguard
Status
--
--
25
--
Protects the user’s field from major status ailments and confusion for five turns.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM26Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM30Steel Wing
Physical
70
90
25
10
Has a chance to raise the user’s Defense by one stage.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM40Swift
Special
60
--
20
--
Never misses.
TM44Imprison
Status
--
--
10
--
Prevents the target from using any moves that the user also knows.
TM56U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM57Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM58Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM77Hex
Special
65
100
10
--
Has double power if the target has a major status ailment.
TM85Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.
TM95Air Slash
Special
75
95
15
30
Has a chance to make the target flinch.
TR12Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR33Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TR37Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TR42Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
TR58Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
TR66Brave Bird
Physical
120
100
15
--
User receives 1/3 the damage inflicted in recoil.
TR68Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
TR81Foul Play
Physical
95
100
15
--
Calculates damage with the target’s attacking stat.
TR89Hurricane
Special
110
70
10
30
Has a chance to confuse the target.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Dual Wingbeat
Physical
40
90
10
100
Hits twice in one turn.
Lash Out
Physical
75
100
5
100
Power doubles if the user had a stat stage lowered this turn.

Other generations

Scarlet & Violet