Pokémechanics
Sword & Shield

#108Lickitung

Lickitung as it appears in Sword & ShieldShiny Lickitung as it appears in Sword & Shield
Species
Licking Pokémon
Type
Catch rate
45
Growth
Medium
Height
1.2 m
Weight
65.5 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Lickitung

Sword
If this Pokémon’s sticky saliva gets on you and you don’t clean it off, an intense itch will set in. The itch won’t go away, either.
Shield
Bug Pokémon are Lickitung’s main food source. This Pokémon paralyzes its prey with a lick from its long tongue, then swallows the prey whole.

Base stats

EVs: +2 HP

HP90
Attack55
Defense75
Sp. Atk60
Sp. Def75
Speed30
Total385

Abilities

Own Tempo
Prevents confusion.
Oblivious
Prevents infatuation and protects against Captivate.
Cloud Nine (hidden)
Negates all effects of weather, but does not prevent the weather itself.

Locations

Sword
Requires Isle of Armor (Sword), Isle of Armor (Shield), Crown Tundra (Sword), Crown Tundra (Shield)
Shield
Requires Isle of Armor (Sword), Isle of Armor (Shield), Crown Tundra (Sword), Crown Tundra (Shield)
Isle of Armor (Sword)
Max Raid
Courageous CavernLv 15-50100%
Soothing WetlandsLv 15-50100%
Training LowlandsLv 15-50100%
Overworld
Brawlers' CaveLv 13-6070%
Soothing WetlandsLv 10-6070%
Isle of Armor (Shield)
Max Raid
Courageous CavernLv 15-50100%
Soothing WetlandsLv 15-50100%
Training LowlandsLv 15-50100%
Overworld
Brawlers' CaveLv 13-6070%
Soothing WetlandsLv 10-6070%
Crown Tundra (Sword)
Dynamax Adventure
Max LairLv 65100%
Crown Tundra (Shield)
Dynamax Adventure
Max LairLv 65100%

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Defense Curl
Status
--
--
40
--
Raises user’s Defense by one stage.
1Lick
Physical
30
100
30
30
Has a chance to paralyze the target.
6Rollout
Physical
30
90
20
--
Power doubles every turn this move is used in succession after the first, resetting after five turns.
12Supersonic
Status
--
55
20
--
Confuses the target.
18Wrap
Physical
15
90
20
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
24Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
30Stomp
Physical
65
100
20
30
Has a chance to make the target flinch.
36Knock Off
Physical
65
100
20
--
Target drops its held item.
42Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
48Slam
Physical
80
75
20
--
Inflicts regular damage with no additional effect.
54Power Whip
Physical
120
85
10
--
Inflicts regular damage with no additional effect.
60Belly Drum
Status
--
--
10
--
User pays half its max HP to max out its Attack.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Belch
Special
120
90
10
--
Can only be used after the user has eaten a berry.
Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Hammer Arm
Physical
100
90
10
100
Lowers user’s Speed by one stage.
Thrash
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM00Mega Punch
Physical
80
85
20
--
Inflicts regular damage with no additional effect.
TM01Mega Kick
Physical
120
75
5
--
Inflicts regular damage with no additional effect.
TM03Fire Punch
Physical
75
100
15
10
Has a chance to burn the target.
TM04Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
TM05Thunder Punch
Physical
75
100
15
10
Has a chance to paralyze the target.
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM11Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM15Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM16Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM22Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM23Thief
Physical
60
100
25
--
Takes the target’s item.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM27Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM32Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM34Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM36Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM41Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM43Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM48Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM59Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM79Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
TM81Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM97Brutal Swing
Physical
60
100
20
--
Inflicts regular damage with no additional effect.
TM98Stomping Tantrum
Physical
75
100
10
--
Has double power if the user’s last move failed.
TR00Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TR01Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TR02Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TR03Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TR04Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TR05Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TR06Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TR08Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TR09Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TR10Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TR15Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TR17Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR31Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TR33Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TR45Muddy Water
Special
90
85
10
30
Has a chance to lower the target’s accuracy by one stage.
TR69Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TR72Power Whip
Physical
120
85
10
--
Inflicts regular damage with no additional effect.
TR85Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TR99Body Press
Physical
80
100
10
--
Damage is calculated using the user's Defense stat as its Attack, including stat stage changes.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Steel Roller
Physical
130
100
5
100
Ends the effect of Electric, Grassy, Misty, or Psychic Terrains. Fails if no Terrain is active.
Terrain Pulse
Special
50
100
10
--
If any terrain is active and the user is grounded, this moves power is doubled and changes type to match that terrains type.

Other generations

Red, Blue & Yellow, Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl