Pokémechanics
Sword & Shield

#635Hydreigon

Hydreigon as it appears in Sword & ShieldShiny Hydreigon as it appears in Sword & Shield
Species
Brutal Pokémon
Type
Catch rate
45
Growth
Slow
Height
1.8 m
Weight
160.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
40
Base friendship
35

Hydreigon

Sword
There are a slew of stories about villages that were destroyed by Hydreigon. It bites anything that moves.
Shield
The three heads take turns sinking their teeth into the opponent. Their attacks won’t slow until their target goes down.

Base stats

EVs: +3 Sp. Atk

HP92
Attack105
Defense90
Sp. Atk125
Sp. Def90
Speed98
Total600

Abilities

Levitate
Evades Ground moves.

Locations

Sword
Max Raid
Bridge FieldLv 55-6010%
Dusty BowlLv 55-6020%
Giant's MirrorLv 55-605%
Stony WildernessLv 55-605%
West Lake AxewellLv 55-605%
Shield
Trade from Sword
Isle of Armor (Sword)
Trade from Sword
Isle of Armor (Shield)
Trade from Sword
Crown Tundra (Sword)
Roaming
Roaring-Sea CavesLv 68100%
Crown Tundra (Shield)
Trade from Sword

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x2
  • x0.5
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x0.5
  • x0
  • x2
  • x2
  • x0.5
  • x4
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
1Double Hit
Physical
35
90
10
--
Hits twice in one turn.
1Dragon Breath
Special
60
100
20
30
Has a chance to paralyze the target.
1Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
1Tri Attack
Special
80
100
10
20
Has a chance to burn, freeze, or paralyze the target.
12Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
16Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
20Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
24Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
28Slam
Physical
80
75
20
--
Inflicts regular damage with no additional effect.
32Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
36Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
40Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
44Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
48Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
54Dragon Rush
Physical
100
75
10
20
Has a chance to make the target flinch.
60Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
68Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
76Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM06Fly
Physical
90
95
15
--
User flies high into the air, dodging all attacks, and hits next turn.
TM08Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM09Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM13Fire Spin
Special
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM14Thunder Wave
Status
--
90
20
--
Paralyzes the target.
TM16Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
TM18Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM21Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM22Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM23Thief
Physical
60
100
25
--
Takes the target’s item.
TM24Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
TM25Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM26Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM30Steel Wing
Physical
70
90
25
10
Has a chance to raise the user’s Defense by one stage.
TM31Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM34Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM37Beat Up
Physical
--
100
10
--
Hits once for every conscious Pokémon the trainer has.
TM39Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM41Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM48Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM56U-turn
Physical
70
100
20
--
User must switch out after attacking.
TM57Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM58Assurance
Physical
60
100
10
--
Power is doubled if the target has already received damage this turn.
TM66Thunder Fang
Physical
65
95
15
10
Has a chance to paralyze the target and a chance to make the target flinch.
TM67Ice Fang
Physical
65
95
15
10
Has a chance to freeze the target and a chance to make the target flinch.
TM68Fire Fang
Physical
65
95
15
10
Has a chance to burn the target and a chance to make the target flinch.
TM76Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM78Acrobatics
Physical
55
100
15
--
Has double power if the user has no held item.
TM81Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM85Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.
TM97Brutal Swing
Physical
60
100
20
--
Inflicts regular damage with no additional effect.
TM99Breaking Swipe
Physical
60
100
15
100
Lowers the target’s Attack by one stage after inflicting damage.
TR01Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TR02Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TR03Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TR04Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TR10Earthquake
Physical
100
100
10
--
Inflicts regular damage and can hit Dig users.
TR13Focus Energy
Status
--
--
30
--
Increases the user’s chance to score a critical hit.
TR15Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TR19Tri Attack
Special
80
100
10
20
Has a chance to burn, freeze, or paralyze the target.
TR20Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR24Outrage
Physical
120
100
10
--
Hits every turn for 2-3 turns, then confuses the user.
TR26Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TR27Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR31Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TR32Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
TR35Uproar
Special
90
100
10
--
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TR36Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
TR37Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TR39Superpower
Physical
120
100
5
100
Lowers the user’s Attack and Defense by one stage after inflicting damage.
TR42Hyper Voice
Special
90
100
10
--
Inflicts regular damage with no additional effect.
TR51Dragon Dance
Status
--
--
20
--
Raises the user’s Attack and Speed by one stage.
TR58Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
TR62Dragon Pulse
Special
85
100
10
--
Inflicts regular damage with no additional effect.
TR64Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TR67Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR68Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
TR69Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TR70Flash Cannon
Special
80
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TR75Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TR85Work Up
Status
--
--
30
--
Raises the user’s Attack and Special Attack by one stage each.
TR95Throat Chop
Physical
80
100
15
100
Prevents the target from using sound-based moves for two turns.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Draco Meteor
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
Dual Wingbeat
Physical
40
90
10
100
Hits twice in one turn.
Scale Shot
Physical
25
90
20
100
Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.

Other generations

Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Scarlet & Violet